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<blockquote data-quote="Mr. Laxative" data-source="post: 24892"><p>Right, here's the document i will be sending to Andrew Wilson. I can not load it up as a file so i will insert it in a series of posts.</p><p>Part One:</p><p></p><p>EA Supa Rugby</p><p></p><p>Game Modes</p><p>Supa Mode: This is a new inclusion in the Rugby Series Similar to the Madden Franchise Mode.</p><p>First you need to create a team that you use in a Club League (same format as World League) against pre-made clubs. There is no trading at this stage because all teams are filled with misfit players that don't actually exist.</p><p></p><p>After completing the Club League you will get an offer to run a new team in an expanded Super 12 or Zurich Premiership. The country this team is in (you can chose) will be the country u control in test matches. First you must select or build a stadium, design a uniform and draw some players over. Your S12/ZP team will also play matches against touring sides - international or not. Any matches at your stadium - international or not - you will control.</p><p></p><p>After going through the S12/ZP season you move to test matches. First select your nations squad. You can chose to have the top 30 players from your country - no matter which tournament - put forward by the computer and select most or all of your players from this list. However, you can select from a full list one position after another.</p><p>Play in the Tri Nations or Six Nations depending on which hemisphere and play friendly matches against PI and other touring teams.</p><p>If you control a Southern Hemisphere team you go on spring tour. If you control a Northern Hemisphere team you play the touring sides.</p><p>You play the teams you have selected to line up against, so you 'can' go for a Grand Slam tour. At the end of the tour you play the Barbarians.</p><p>Every four years your team will compete in the World Cup should your team be able to qualify.</p><p></p><p>When controlling your teams you must make sure all your players are happy and you have to deal with their contracts. You can create players that you can sign on immediately. Also you will need to make sure that your fans are happy. This will reflect on the size of your home crowd. You need to deal with the money your team has and make sure that you don’t go bust - sign on sponsors if you need to. View your team information like in Madden’s ‘Owner Box’ and a new inclusion is the ability to view your trophy cabinet.</p><p></p><p>This mode will last for up to thirty seasons.</p><p></p><p>Tournaments</p><p>World League: This year the World League remains, however under a slightly different format.</p><p>As in previous years, you select your team’s home from a list of all the existing club sides. A team of underachieving players replaces your team’s player base. </p><p>Your team is placed in the lowest division and must work their way up the ranks by coming in the top two of each division. There is also a Knockout Cup, which all teams compete for, in the same format as previous games.</p><p></p><p>In this World League you do not play the game for trade points, but for money. As in previous games you must work around your team’s maintenance costs. The ‘win to trade’ ratio will be the same as in previous games to make the League fair and possible to win.</p><p></p><p>Each division will have numbers as follows:</p><p>Div 1 = 13 teams</p><p>Div 2 = 13 teams</p><p>Div 3 = 12 teams</p><p>These numbers allow for the two new Super 14 teams.</p><p></p><p>Each team plays every other team in their division once with one bye. At the end of the season the top four teams in each division play a finals series as follows:</p><p>Semis:</p><p>1 v 4</p><p>2 v 3</p><p>Final:</p><p>Winner S1 v Winner S2</p><p></p><p>The two teams that make the final get promoted. The two bottom teams from each division get relegated.</p><p></p><p>World Cup: This year a few inclusions have been made to make all World Cups playable.</p><p>The format of the World Cup has changed over the years and different teams have competed. This year Zimbabwe and the Ivory Coast have been included in the game so that a complete World Cup can be played in all years of its existence. All the pools are accurate with correct teams in each tournament.</p><p></p><p>The following is a list of team numbers and pools in each world cup:</p><p>1987: 16 teams, 4 pools with 4 teams in each. No Bonus Points. Host nation â€" Australia and New Zealand</p><p>1991: 16 teams, 4 pools with 4 teams in each. No Bonus Points. Host nation â€" England </p><p>1995: 16 teams, 4 pools with 4 teams in each. No Bonus Points. Host nation â€" South Africa</p><p>1999: 20 teams, 5 pools with 4 teams in each. ‘Quarter- Final Qualification’ round. No Bonus Points.</p><p>Host Nation â€" Wales</p><p>2003: 20 teams, 4 pools with 5 teams in each. Bonus Points included.</p><p>2007: 20 teams, 4 pools with 5 teams in each. Bonus Points included.</p><p></p><p>In each World Cup the top two teams from each pool progress to the quarter-finals, except in the case of RWC 1999. This World Cup was simulated perfectly in Rugby 2001. The format for the finals series has already been simulated in Rugby 2001, 2004, 2005.</p><p></p><p>Super 14: This year the Super 12 has been extended to a Super 14 with the Western Force from Australia and the Central Cheetahs from South Africa joining the competition.</p><p>The format for the Super 14 is as follows:</p><p>Round Stage: Each team plays every other team in the competition once with one bye. A win earns the team four points and a Bonus Point is given if a team scores four or more tries or loses by no more than seven points.</p><p>Finals Series: The top four teams advance to the finals series. Matches are as follows:</p><p>Semi Finals:</p><p>1 v 4</p><p>2 v 3</p><p>Final:</p><p>Winner S1 v Winner S2 (Best placed team in the Round Stage is the host team)</p><p></p><p>Other:</p><p>All other tournaments have been simulated near perfectly and need little improvement.</p><p>In every tournament a home team’s crowd will vary depending on on-field performance. Crowd sizes will affect player and team morale.</p><p>Players who are seen to be doing something unwise during a game risk being sent to a judiciary and being suspended.</p><p>Before each game you can chose your teams kit. If you are playing a game away from home your kit must not conflict with your opposition’s kit.</p><p></p><p>Training</p><p>Basic Training:</p><p>This is a good mode that should be completed as you receive a trophy. After completing each aspect of Basic Training a new Game Situation that uses the skill you have learnt is unlocked</p><p></p><p>Scrimmage:</p><p>A mode that allows you to play against a defence or attacking team and touch up your in game skills.</p><p></p><p>Free Choice:</p><p>A training mode that allows you to chose different areas for touch up.</p></blockquote><p></p>
[QUOTE="Mr. Laxative, post: 24892"] Right, here's the document i will be sending to Andrew Wilson. I can not load it up as a file so i will insert it in a series of posts. Part One: EA Supa Rugby Game Modes Supa Mode: This is a new inclusion in the Rugby Series Similar to the Madden Franchise Mode. First you need to create a team that you use in a Club League (same format as World League) against pre-made clubs. There is no trading at this stage because all teams are filled with misfit players that don't actually exist. After completing the Club League you will get an offer to run a new team in an expanded Super 12 or Zurich Premiership. The country this team is in (you can chose) will be the country u control in test matches. First you must select or build a stadium, design a uniform and draw some players over. Your S12/ZP team will also play matches against touring sides - international or not. Any matches at your stadium - international or not - you will control. After going through the S12/ZP season you move to test matches. First select your nations squad. You can chose to have the top 30 players from your country - no matter which tournament - put forward by the computer and select most or all of your players from this list. However, you can select from a full list one position after another. Play in the Tri Nations or Six Nations depending on which hemisphere and play friendly matches against PI and other touring teams. If you control a Southern Hemisphere team you go on spring tour. If you control a Northern Hemisphere team you play the touring sides. You play the teams you have selected to line up against, so you 'can' go for a Grand Slam tour. At the end of the tour you play the Barbarians. Every four years your team will compete in the World Cup should your team be able to qualify. When controlling your teams you must make sure all your players are happy and you have to deal with their contracts. You can create players that you can sign on immediately. Also you will need to make sure that your fans are happy. This will reflect on the size of your home crowd. You need to deal with the money your team has and make sure that you don’t go bust - sign on sponsors if you need to. View your team information like in Madden’s ‘Owner Box’ and a new inclusion is the ability to view your trophy cabinet. This mode will last for up to thirty seasons. Tournaments World League: This year the World League remains, however under a slightly different format. As in previous years, you select your team’s home from a list of all the existing club sides. A team of underachieving players replaces your team’s player base. Your team is placed in the lowest division and must work their way up the ranks by coming in the top two of each division. There is also a Knockout Cup, which all teams compete for, in the same format as previous games. In this World League you do not play the game for trade points, but for money. As in previous games you must work around your team’s maintenance costs. The ‘win to trade’ ratio will be the same as in previous games to make the League fair and possible to win. Each division will have numbers as follows: Div 1 = 13 teams Div 2 = 13 teams Div 3 = 12 teams These numbers allow for the two new Super 14 teams. Each team plays every other team in their division once with one bye. At the end of the season the top four teams in each division play a finals series as follows: Semis: 1 v 4 2 v 3 Final: Winner S1 v Winner S2 The two teams that make the final get promoted. The two bottom teams from each division get relegated. World Cup: This year a few inclusions have been made to make all World Cups playable. The format of the World Cup has changed over the years and different teams have competed. This year Zimbabwe and the Ivory Coast have been included in the game so that a complete World Cup can be played in all years of its existence. All the pools are accurate with correct teams in each tournament. The following is a list of team numbers and pools in each world cup: 1987: 16 teams, 4 pools with 4 teams in each. No Bonus Points. Host nation – Australia and New Zealand 1991: 16 teams, 4 pools with 4 teams in each. No Bonus Points. Host nation – England 1995: 16 teams, 4 pools with 4 teams in each. No Bonus Points. Host nation – South Africa 1999: 20 teams, 5 pools with 4 teams in each. ‘Quarter- Final Qualification’ round. No Bonus Points. Host Nation – Wales 2003: 20 teams, 4 pools with 5 teams in each. Bonus Points included. 2007: 20 teams, 4 pools with 5 teams in each. Bonus Points included. In each World Cup the top two teams from each pool progress to the quarter-finals, except in the case of RWC 1999. This World Cup was simulated perfectly in Rugby 2001. The format for the finals series has already been simulated in Rugby 2001, 2004, 2005. Super 14: This year the Super 12 has been extended to a Super 14 with the Western Force from Australia and the Central Cheetahs from South Africa joining the competition. The format for the Super 14 is as follows: Round Stage: Each team plays every other team in the competition once with one bye. A win earns the team four points and a Bonus Point is given if a team scores four or more tries or loses by no more than seven points. Finals Series: The top four teams advance to the finals series. Matches are as follows: Semi Finals: 1 v 4 2 v 3 Final: Winner S1 v Winner S2 (Best placed team in the Round Stage is the host team) Other: All other tournaments have been simulated near perfectly and need little improvement. In every tournament a home team’s crowd will vary depending on on-field performance. Crowd sizes will affect player and team morale. Players who are seen to be doing something unwise during a game risk being sent to a judiciary and being suspended. Before each game you can chose your teams kit. If you are playing a game away from home your kit must not conflict with your opposition’s kit. Training Basic Training: This is a good mode that should be completed as you receive a trophy. After completing each aspect of Basic Training a new Game Situation that uses the skill you have learnt is unlocked Scrimmage: A mode that allows you to play against a defence or attacking team and touch up your in game skills. Free Choice: A training mode that allows you to chose different areas for touch up. [/QUOTE]
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