JohnKA
Bench Player
- Joined
- Nov 10, 2014
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- 674
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Okay so 2016 is well underway and the only rugby game that is really being talked about is Rugby Challenge 3 (not a lot to talk about though as any info about the game is Extremely limited) but we are not here to about that , it has been confirmed by Dave that RUTM16 is in the making see below :
Hi John,
We are working on a new version of RUTM, but it will not be ready to release for several months. It is too soon to discuss new features
I do hope though that when it is released you will be able to appreciated all the hard work and "Rugby Love" that will have gone into the game.
In the meantime I do hope you will be able to continue to enjoy the current version, especially with the free 2016 season update.
Kind Regards
Dave
Customer Support
Alternative Software Ltd.
Okay so this is good news but OLD news , by now I am sure the developers must have a clear pictures/plan about what they want to do with RUTM16 as I do not expect a entire overall of the game (it is not needed anyway , most features work) there are certain parts that do need some attention , of course this is a manager game so everything is not about graphics but the match engine is very important and I would hope on top of the list (sorry Dave I know I have said this a million times already) after the match engine I would say the editor NEEDS attention as it can also prolong the games playtime , adding players, removing players , moving players ,adding teams , removing teams and changing competition format , I would also add a world raking tab to view for the internationals and then also use it to determine the countries playing in the world cup , calibre changing as the game progress (this one can be huge and is a MUST) calibre must be able to change as a player goes through his rugby career , all colts starting at semi pro I would leave amateur out , then assign a calibre class to the competitions , Top14 = National , if a players plays a certain amount of matches in the Top14 they achieve the calibre class national , if they are selected for international duty after some matches they gain the class international , if they excel at international level achieving a rating of 7 / 10 for a few matches gain the class "world class" , then if they get injured and do not play for a while they drop a class , also when a player hits a certain age their calibre starts dropping till the point of semi pro and they retire (This is not hard to do as I only have a limited knowledge of coding but I can even do it) this is only some 2 cents from me , please post your ideas in this threats and let them know what you want for RUTM16 , that is coming .....
Hi John,
We are working on a new version of RUTM, but it will not be ready to release for several months. It is too soon to discuss new features
I do hope though that when it is released you will be able to appreciated all the hard work and "Rugby Love" that will have gone into the game.
In the meantime I do hope you will be able to continue to enjoy the current version, especially with the free 2016 season update.
Kind Regards
Dave
Customer Support
Alternative Software Ltd.
Okay so this is good news but OLD news , by now I am sure the developers must have a clear pictures/plan about what they want to do with RUTM16 as I do not expect a entire overall of the game (it is not needed anyway , most features work) there are certain parts that do need some attention , of course this is a manager game so everything is not about graphics but the match engine is very important and I would hope on top of the list (sorry Dave I know I have said this a million times already) after the match engine I would say the editor NEEDS attention as it can also prolong the games playtime , adding players, removing players , moving players ,adding teams , removing teams and changing competition format , I would also add a world raking tab to view for the internationals and then also use it to determine the countries playing in the world cup , calibre changing as the game progress (this one can be huge and is a MUST) calibre must be able to change as a player goes through his rugby career , all colts starting at semi pro I would leave amateur out , then assign a calibre class to the competitions , Top14 = National , if a players plays a certain amount of matches in the Top14 they achieve the calibre class national , if they are selected for international duty after some matches they gain the class international , if they excel at international level achieving a rating of 7 / 10 for a few matches gain the class "world class" , then if they get injured and do not play for a while they drop a class , also when a player hits a certain age their calibre starts dropping till the point of semi pro and they retire (This is not hard to do as I only have a limited knowledge of coding but I can even do it) this is only some 2 cents from me , please post your ideas in this threats and let them know what you want for RUTM16 , that is coming .....
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