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TRF and HB Studios - Rugby 2012 update #1
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<blockquote data-quote="brmcgrat" data-source="post: 310612" data-attributes="member: 33014"><p>I'm not worried about licences, rosters, stats etc. The Pro Evo franchise just put in a really good edit mode to allow players to update the games themselves. An edit mode would be even more vital for this game as we'll probably have to wait years for the next installment and will need to keep the rosters etc. updated oursleves.</p><p></p><p>What really concerns me is the actual game mechanics, as this what makes the game fun to play, not licences. The AI should attack and defend realistically and force the player to play realistically. For example playing Munster in Thomond Park in a knockout cup on hard mode, should be bloody hard. It should not result in the player winning 49-0, with 7 tries from Brian O'Driscoll.</p><p></p><p>Rant over. It's good to see that HB are keen to listen to what the fans think though.</p></blockquote><p></p>
[QUOTE="brmcgrat, post: 310612, member: 33014"] I'm not worried about licences, rosters, stats etc. The Pro Evo franchise just put in a really good edit mode to allow players to update the games themselves. An edit mode would be even more vital for this game as we'll probably have to wait years for the next installment and will need to keep the rosters etc. updated oursleves. What really concerns me is the actual game mechanics, as this what makes the game fun to play, not licences. The AI should attack and defend realistically and force the player to play realistically. For example playing Munster in Thomond Park in a knockout cup on hard mode, should be bloody hard. It should not result in the player winning 49-0, with 7 tries from Brian O'Driscoll. Rant over. It's good to see that HB are keen to listen to what the fans think though. [/QUOTE]
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