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TRF and HB Studios - Rugby 2012 update #1
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<blockquote data-quote="nadoss" data-source="post: 319792" data-attributes="member: 42174"><p>mcougy:</p><p>good call, i definitely agree with you almost everywhere on there. a few things though, the 2008 game had the soccer kicks you mentioned, (although, i must say, they were super exploitable if you got good at them, all i ever had to do was send it out to the wing and have him soccer kick all the way down the field, you shoulda seen the AI... freakin out man) </p><p></p><p>i also agree with the whole passing thing, you should be more accurate when you aren't sprinting. i play scrumhalf, so passing is my strong suit, but when i helped my teammates with it, the first step was having them sloooow down.</p><p></p><p> I think, like NHL '10, my player mode could be a huge selling point, and could be a good way for people to start to understand rugby from the inside out. Rather than learn everything that is going on at once, you would have a chance to learn the roles of the players, and put it together to understand the big picture, it would be a great learning tool. (my friends know infinitely more about hockey now that we've been playing NHL 10 locked to a single position)</p><p></p><p>I also totally agree with your rucking ideas. In the previous games, you'd tackle a guy with no support for miles and then have to wait for them to get there before you could try to win the ball, WTF? also, i think with a my player mode, that would clarify the breakdown, because at times you would have to play it as a single player, forcing them to make it more than tapping x.</p><p></p><p>Last thing, I want some rolling mauls. *evil grin*</p><p>otherwise, what kind of chance will Italy EVER HAVE?</p></blockquote><p></p>
[QUOTE="nadoss, post: 319792, member: 42174"] mcougy: good call, i definitely agree with you almost everywhere on there. a few things though, the 2008 game had the soccer kicks you mentioned, (although, i must say, they were super exploitable if you got good at them, all i ever had to do was send it out to the wing and have him soccer kick all the way down the field, you shoulda seen the AI... freakin out man) i also agree with the whole passing thing, you should be more accurate when you aren't sprinting. i play scrumhalf, so passing is my strong suit, but when i helped my teammates with it, the first step was having them sloooow down. I think, like NHL '10, my player mode could be a huge selling point, and could be a good way for people to start to understand rugby from the inside out. Rather than learn everything that is going on at once, you would have a chance to learn the roles of the players, and put it together to understand the big picture, it would be a great learning tool. (my friends know infinitely more about hockey now that we've been playing NHL 10 locked to a single position) I also totally agree with your rucking ideas. In the previous games, you'd tackle a guy with no support for miles and then have to wait for them to get there before you could try to win the ball, WTF? also, i think with a my player mode, that would clarify the breakdown, because at times you would have to play it as a single player, forcing them to make it more than tapping x. Last thing, I want some rolling mauls. *evil grin* otherwise, what kind of chance will Italy EVER HAVE? [/QUOTE]
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