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EA Rugby 08
Using Blender to add custom player faces to Rugby 08
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<blockquote data-quote="jim546" data-source="post: 1034938" data-attributes="member: 48218"><p>Just another update, I've sort of worked out skeleton rigging to fix the head bubbling visual error on the players when they talk in cutscenes, will probably get a couple of the "good looking" models uploaded here on the weekend. The remaining issue is to get the players working with the rdf file, at the moment the custom heads get assigned via the roster profile (prf_0) which is used in most game modes, but not in the World League. This would probably require a lot of co-ordination with the main mod-makers here.</p><p></p><p>[ATTACH]10630[/ATTACH] [ATTACH]10631[/ATTACH] [ATTACH]10632[/ATTACH] [ATTACH]10633[/ATTACH] [ATTACH]10634[/ATTACH] [ATTACH]10635[/ATTACH]</p></blockquote><p></p>
[QUOTE="jim546, post: 1034938, member: 48218"] Just another update, I've sort of worked out skeleton rigging to fix the head bubbling visual error on the players when they talk in cutscenes, will probably get a couple of the "good looking" models uploaded here on the weekend. The remaining issue is to get the players working with the rdf file, at the moment the custom heads get assigned via the roster profile (prf_0) which is used in most game modes, but not in the World League. This would probably require a lot of co-ordination with the main mod-makers here. [ATTACH]10630[/ATTACH] [ATTACH]10631[/ATTACH] [ATTACH]10632[/ATTACH] [ATTACH]10633[/ATTACH] [ATTACH]10634[/ATTACH] [ATTACH]10635[/ATTACH] [/QUOTE]
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Using Blender to add custom player faces to Rugby 08
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