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Veteran Lions lobby IRB for scrum overhaul
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<blockquote data-quote="dullonien" data-source="post: 462627" data-attributes="member: 13739"><p>I have never understood the 'hit'. All it basically does is give the advantage to the team that best anticipates the 'engage' command from the ref. The scrum should be fully formed before any pushing is allowed, just like it used to be. This would allow time for the props to make propper binds, even on tight shirts, and allow the genuinely better scrummagers full advantage of their superiority. It would hugely reduce the collision involved, making the whole thing much safer for all concerened. Finally, it would allow the referee time to propperly look at dodgy feeds. I honestly can't see a single downside, yet most scrums should be completed first time (theoretically), reducing the amount of time scrums take up in the match, and it should be more obvious the ref's who the offending player is if it does collapse.</p><p></p><p>As for the penalties at scrum time. That's a tough one. Quite often, it's the props choice to collapse if he's under pressure, and that choice is made to prevent the opposing team going forward. The analogy comparing it to a slow centre isn't quite right, because if a player is outpaced by an opposition, he simply concedes a linebreak which can directly result in a try, he doesn't have another choice like a prop does to collapse/stand-up under pressure. I feel there are too many points scored directly from infringements at the scrum, but I hope that getting rid of the 'hit' will reduce change that on it's own.</p><p></p><p>I think something should be tested as soon a possible, because it's all just a bit of a farce at the moment.</p></blockquote><p></p>
[QUOTE="dullonien, post: 462627, member: 13739"] I have never understood the 'hit'. All it basically does is give the advantage to the team that best anticipates the 'engage' command from the ref. The scrum should be fully formed before any pushing is allowed, just like it used to be. This would allow time for the props to make propper binds, even on tight shirts, and allow the genuinely better scrummagers full advantage of their superiority. It would hugely reduce the collision involved, making the whole thing much safer for all concerened. Finally, it would allow the referee time to propperly look at dodgy feeds. I honestly can't see a single downside, yet most scrums should be completed first time (theoretically), reducing the amount of time scrums take up in the match, and it should be more obvious the ref's who the offending player is if it does collapse. As for the penalties at scrum time. That's a tough one. Quite often, it's the props choice to collapse if he's under pressure, and that choice is made to prevent the opposing team going forward. The analogy comparing it to a slow centre isn't quite right, because if a player is outpaced by an opposition, he simply concedes a linebreak which can directly result in a try, he doesn't have another choice like a prop does to collapse/stand-up under pressure. I feel there are too many points scored directly from infringements at the scrum, but I hope that getting rid of the 'hit' will reduce change that on it's own. I think something should be tested as soon a possible, because it's all just a bit of a farce at the moment. [/QUOTE]
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Veteran Lions lobby IRB for scrum overhaul
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