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who has the best stats???

  • Thread starter THE CHIROPRACTOR101
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T

THE CHIROPRACTOR101

Guest
sup guyz...jus wonderin

who has the best stats 4 each individual skillset? agility,tackle,lineout etc...

i cant be botherd looking for them i jus usually play players from there real life stats(coz sione lauakis strength should be like 99 not the 70 crap hes got)

i know onahato is the fastests..or is he?

hes 98 and rupeni is 97

so whos the strongest,best hooking,best scrummaging?..i wanna know whos the best at those strengths so i can pick them if i see them in the world league

thanx in advance
 
H

HDK

Guest
These are the top values attributed to players in various categories

Goal kicking
96 Wilkinson^, J
94 Flatley, E
93 Carter^, D
92 Barkley, O
92 O'Gara, R
91 Elissalde, J
91 Montgomery^, P
90 Goode, A
90 Humphreys, D
90 Pecleo, A
90 Van Gisbergen, M
89 Burke, M
89 Hill, D

Kicking
93 Wilkinson^, J
92 Edmondson, M
92 O'Gara, R
91 Spencer^, C
91 Barkley, O
91 Humphreys, D
90 Mauger, A
90 de Waal, W
90 Hodgson, C
89 Burke, M
89 Hill, D

Speed
98 Onohato, D
97 Caucaunibuca, R
96 Rydell, R
95 Paulse, B
95 Howlett, D
94 Habana^, B
94 Stapleton, B
93 Tuqiri, L
92 Chavhanga, T
92 Stimpson, T
92 Robinson^, J

Acceleration
99 Robinson^, J
98 Williams^, S
93 Rogers, M
93 Tuilevu, A
93 Africa, M
93 O'Driscoll^, B
92 Cohen, B
92 Heymans, C
92 Harman, C
92 Kinikinilau, R
92 Russell, B

Agility
98 Williams^, S
97 O'Driscoll^, B
95 Robinson^, J
93 Paulse, B
93 Russell, B
92 Healey, A
92 Roets, J
91 Heymans, C
91 Harman, C
91 Conradie, B
91 Staunton, J
91 Onowasi, H
91 Onohato, D
91 Joubert, M

Lineout – jumpers
95 Jack, C
94 Murray, S
93 Kay, B
93 Matfield, V
92 Cockbain, B
92 O'Kelly, M
92 O'Connell, P
91 Filipo, R
90 Albacete, P
90 Borthwick, S
90 Charteris, L

Lineout – throwers
90 Byrne, S
85 Bruce, Y
85 Ibanez, R
83 Flynn, C
83 Regan, M
82 Bulloch, G
82 Ongaro, F
82 Thompson, S
81 Davies, M
81 Szarzewski, D

Hooking
97 Mendez, F
97 Ongaro, F
93 Ledesma, M
92 Bulloch, G
92 Botha, G
92 Paul, J
91 Gadolo, B
91 Oliver, A
90 Willis, T
90 Cannon, B
90 Linklater, S

Scrummaging – front row
96 Marconnet, S
96 Marticorena, S
96 De Villiers, P
95 White, J
93 Pucciariello, F
92 Smith, T
92 Hayes, J
92 Sheridan, A
91 Roncero, R
91 du Randt, O
91 Horwill, D
91 Dixon , P

Scrummaging – back five
92 Breedt, N
90 Du Plow, B
89 Dallaglio^, L
87 Hill, R
87 Lobbe, I
86 Cockbain, B
86 Davu, M
86 Alvarez, R
86 Albacete, P
86 Taylor, S

Rucking
97 McCaw^, R
95 Smith^, G
93 Burger^, S
92 Holah, M
92 Magne, O
90 Watson, L
90 Braid, D
90 Taylor, S
89 Wallace, D
88 Persico, A
88 Dallaglio^, L
88 Hill, R
88 Vickery, P

Tackling
94 White, J
92 Sititi, S
92 Henderson, R
92 Sherbert, D
92 Turinui, M
92 Smith^, G
91 Worsley, J
91 Wallace, D
91 Bentsen, S
91 Burger^, S
91 Collins, J

As a curiousity, there are nineteen 'starred' players in the game (marked ^ above). Three (Habana, Williams and Robinson) have only the 'scoring' speciality. Two (Smith and Burger) are ballwinning, tackling tackle-breakers. The remaining fourteen also have three specialities each, but no two have the same trio (Lewsey, Dallaglio, Henson, Umaga, Montgomery, Spencer, Carter, Wilkinson, O'Driscoll, Nyanga, Larkham, Pichot, Gregan, McCaw).

Hugh Kernohan
 
B

Black|Raven

Guest
Originally posted by HDK@Apr 2 2006, 05:27 AM
These are the top values attributed to players in various categories

Goal kicking
96 Wilkinson^, J
94 Flatley, E
93 Carter^, D
92 Barkley, O
92 O'Gara, R
91 Elissalde, J
91 Montgomery^, P
90 Goode, A
90 Humphreys, D
90 Pecleo, A
90 Van Gisbergen, M
89 Burke, M
89 Hill, D

Kicking
93 Wilkinson^, J
92 Edmondson, M
92 O'Gara, R
91 Spencer^, C
91 Barkley, O
91 Humphreys, D
90 Mauger, A
90 de Waal, W
90 Hodgson, C
89 Burke, M
89 Hill, D

Speed
98 Onohato, D
97 Caucaunibuca, R
96 Rydell, R
95 Paulse, B
95 Howlett, D
94 Habana^, B
94 Stapleton, B
93 Tuqiri, L
92 Chavhanga, T
92 Stimpson, T
92 Robinson^, J

Acceleration
99 Robinson^, J
98 Williams^, S
93 Rogers, M
93 Tuilevu, A
93 Africa, M
93 O'Driscoll^, B
92 Cohen, B
92 Heymans, C
92 Harman, C
92 Kinikinilau, R
92 Russell, B

Agility
98 Williams^, S
97 O'Driscoll^, B
95 Robinson^, J
93 Paulse, B
93 Russell, B
92 Healey, A
92 Roets, J
91 Heymans, C
91 Harman, C
91 Conradie, B
91 Staunton, J
91 Onowasi, H
91 Onohato, D
91 Joubert, M

Lineout – jumpers
95 Jack, C
94 Murray, S
93 Kay, B
93 Matfield, V
92 Cockbain, B
92 O'Kelly, M
92 O'Connell, P
91 Filipo, R
90 Albacete, P
90 Borthwick, S
90 Charteris, L

Lineout – throwers
90 Byrne, S
85 Bruce, Y
85 Ibanez, R
83 Flynn, C
83 Regan, M
82 Bulloch, G
82 Ongaro, F
82 Thompson, S
81 Davies, M
81 Szarzewski, D

Hooking
97 Mendez, F
97 Ongaro, F
93 Ledesma, M
92 Bulloch, G
92 Botha, G
92 Paul, J
91 Gadolo, B
91 Oliver, A
90 Willis, T
90 Cannon, B
90 Linklater, S

Scrummaging – front row
96 Marconnet, S
96 Marticorena, S
96 De Villiers, P
95 White, J
93 Pucciariello, F
92 Smith, T
92 Hayes, J
92 Sheridan, A
91 Roncero, R
91 du Randt, O
91 Horwill, D
91 Dixon , P

Scrummaging – back five
92 Breedt, N
90 Du Plow, B
89 Dallaglio^, L
87 Hill, R
87 Lobbe, I
86 Cockbain, B
86 Davu, M
86 Alvarez, R
86 Albacete, P
86 Taylor, S

Rucking
97 McCaw^, R
95 Smith^, G
93 Burger^, S
92 Holah, M
92 Magne, O
90 Watson, L
90 Braid, D
90 Taylor, S
89 Wallace, D
88 Persico, A
88 Dallaglio^, L
88 Hill, R
88 Vickery, P

Tackling
94 White, J
92 Sititi, S
92 Henderson, R
92 Sherbert, D
92 Turinui, M
92 Smith^, G
91 Worsley, J
91 Wallace, D
91 Bentsen, S
91 Burger^, S
91 Collins, J

As a curiousity, there are nineteen 'starred' players in the game (marked ^ above). Three (Habana, Williams and Robinson) have only the 'scoring' speciality. Two (Smith and Burger) are ballwinning, tackling tackle-breakers. The remaining fourteen also have three specialities each, but no two have the same trio (Lewsey, Dallaglio, Henson, Umaga, Montgomery, Spencer, Carter, Wilkinson, O'Driscoll, Nyanga, Larkham, Pichot, Gregan, McCaw).

Hugh Kernohan
:huh: damn..........you went to all that trouble for chiro!
nice find tho, much appreciated :cheers:
 
T

THE CHIROPRACTOR101

Guest
Originally posted by BOKean@Mar 31 2006, 08:22 PM
chiro has the highest re-tarbh stat
ur south african...automatically dumb with 120 stats

thanx HDK....im gunning down these players for my super elite world club side!!!!
 
K

kaftka

Guest
Hey chiro, heres my team for you to beat:

Bulls
1 R.Bands 88
2 G.Botha 81
3 A.Sheridan 91
4 C.Jack 89
5 V.Matfield 84
6 S.Burger* 98
7 R.McCaw* 98
8 G.Smith* 99
9 A.Pichot* 94
10 D.Carter* 98
11 B.Habana* 96
12 G.Henson* 98
13 B.O'Driscoll* 99
14 R.Caucaunibuca 90
15 P.Montgomery* 97
 
T

THE CHIROPRACTOR101

Guest
my current chief team is a big mix n match...im trynna get the coaching job for auckland

this is my current team

15.larkham
14.robinson
13.tuitevake
12.nonu
11.caucau
10.spencer
9.cowen
8.batson
7.mccaw
6.gibbes ©
5.honeck
4.ryan
3.somerville
2.botha
1.tialata

i once had nick williams,jerry collins,sione lauaki and marty hollah...and giteau,rathbone..just too felt too crowded so i traded them around

i reckon tho..in a one on one live match..i would still beat you with my team
 
K

kaftka

Guest
Oh puhlease.

Three of my players can continuously punt the ball 3000+ metres.

My wingers can run 100 metres in 7 seconds flat.

My entire back row can pick up the ball with just their index finger alone from the bottom of a ruck.

My 9 foot locks can jump 12 metres high.

And my front row can push 12 elephants with their heads.


Please don't give me that **** chiro.
 
B

Black-Monday

Guest
Is it not boring having all the best players, as this makes your team better and your opponent worse (without their stars) no wonder you lot conplain about it being too easy.

BM
 
K

kaftka

Guest
To be honest, I haven't been playing World League at all. I initially decided to build up a team of all Stars, and then accept a job offer from a rival club, and take them to the top. Beating my former team in the Knockout Cup final... But I haven't recieved any job offers at all in the Elite League...

Just been playing European Trophy with 8 teams.
 
T

THE CHIROPRACTOR101

Guest
bwhahahah...u cannot challenge my skill at rugby video gaming..that is why i wish this had online feature..so i cud destroy everyone in the planet and then threaten scientist to make an exact clone of me..so i can challenge my greatness and defeat him

i am no contender!...i am the champion!!!
 
C

Confused

Guest
Well I get bored when my team gets too good. I also like to play whee you have to keep 3 of the originals in your first 15. Always nice to have Heffler or Donnison or Nawali score a try in elite.
 
T

THE CHIROPRACTOR101

Guest
donnison and zwicker wud be the only players ive kept but they on the reserved list
 
H

HDK

Guest
Chiro,

It wasn't really too much trouble. I have pulled the player data from the data.gob file and loaded it into a spreadsheet. I am gradually working away at how the data is stored, in the same way as darfh has done with his Player Editor. Extracting the top ten is easy using the spreadsheet's filters and database functions.

There are 1751 player records although a number are duplicated because there are separate records for many of the French club players. You may have noticed how Rougerie appears as Rossary and Michalak as Mallack in their club rosters. These are separate entries although the values are the same.
 
H

HDK

Guest
EA SPORTS Rugby 2006 – player record data structure

What follows sets out the Offset from the start of the record, Structure, Data and my comments. (Its more readable in a table but I can't post it that way.)

The file df1c3d146fe8c3fb56c661409dadac7b.rdf in data.gob contains the 1751 player records, each of 100 bytes. The first player is R.Roncero and the last L.Hinton.

Offset 0
2 bytes
ID number

Offset 2
2 bytes
Commentary name ID number

Offset 4
16 bytes
Player name
In form “S.Taylor†padded with zeros; 'Star' players have ^ appended to the string, eg “Y.Nyanga^â€.

Offset 20
4 bits - Secondary position
4 bits - Primary position
4 bits - Not used
4 bits - Tertiary position

(2 bytes)

0001 – prop
0010 – hooker
0011 – prop
0100 – second row
0101 – flanker
0110 – flanker
0111 – number 8
1000 – scrum half
1001 – fly half
1010 – winger
1011 – centre
1100 – full back
1101-1111 – not used

Offset 22
1 byte
Weight
In lbs minus 100; the lightest player is Campeggia at 151lbs, coded as 51.

Offset 23
1 byte
Not used


Offset 24
24 bits (3 bytes)

Nationality
1000 0000 0000 0000 0000 0000 – Georgia
0100 0000 0000 0000 0000 0000 – France
0010 0000 0000 0000 0000 0000 – Fiji
0001 0000 0000 0000 0000 0000 – France
0000 1000 0000 0000 0000 0000 – England
0000 0100 0000 0000 0000 0000 – Canada
0000 0010 0000 0000 0000 0000 – Australia
0000 0001 0000 0000 0000 0000 – Argentina

0000 0000 1000 0000 0000 0000 – Samoa
0000 0000 0100 0000 0000 0000 – Russia
0000 0000 0010 0000 0000 0000 – Romania
0000 0000 0001 0000 0000 0000 – New Zealand
0000 0000 0000 1000 0000 0000 – Namibia
0000 0000 0000 0100 0000 0000 – Japan
0000 0000 0000 0010 0000 0000 – Italy
0000 0000 0000 0001 0000 0000 – Ireland

0000 0000 0000 0000 1000 0000 – Wales
0000 0000 0000 0000 0100 0000 – USA
0000 0000 0000 0000 0010 0000 – Uruguay
0000 0000 0000 0000 0001 0000 – not used
0000 0000 0000 0000 0000 1000 – Tonga
0000 0000 0000 0000 0000 0100 – Spain
0000 0000 0000 0000 0000 0010 – South Africa
0000 0000 0000 0000 0000 0001 – Scotland

Offset 27
1 byte
Not used


Offset 28
1 byte
Height
In inches minus 60; the tallest player is Charteris at 7' 10â€, coded as 22

Offset 29
1 byte
Birth year
Range 68-87

Offset 30
1 byte
Birth month
Range 1-13 (!). The error is Ajroud.

Offset 31
1 bit - Left- or Right-footed
0 – left; 1 – right

7 bits - Birth day
Range 1-31

This looks bizarre. The effect is that the byte-value for a right-footed player born on the first of the month appears as 129.

Offset 32
1 byte
Unknown
Range 0-10

Offset 33
1 byte
Unknown
Range 25-98

Offset 34
1 byte
Unknown
Range 21-96

Offset 35
1 byte
Speed
Range 31-98

Offset 36
1 byte
Acceleration
Range 24-99

Offset 37
1 byte
Agility
Range 10-98

Offset 38
1 byte
Handling
Range 20-96

Offset 39
1 byte
Passing
Range 10-98

Offset 40
1 byte
Kicking
Range 2-93

Offset 41
1 byte
Kicking power
Range 0-98

Offset 42
1 byte
Goal kicking
Range 0-96

Offset 43
1 byte
Tackling
Range 18-94

Offset 44
1 byte
Strength
Range 23-98

Offset 45
1 byte
Rucking
Range 5-97

Offset 46
1 byte
Scrummaging
Range 0-96

Offset 47
1 byte
Hooking
Range 0-97

Offset 48
1 byte
Lineout
Range 0-95

Offset 49
1 byte
Unknown
Range 4-95

Offset 50
1 byte
Aggression
Range 21-98

Offset 51
3 bytes
Not used

Offset 54
1 byte
Not known
Range 30-97

Offset 55
1 byte
Not known
Range 22-97

Offset 56
1 byte
Not known
Range 20-97

Offset 57
1 byte
Not known
Range 8-98

Offset 58
1 byte
Not known
Range 24-100

Offset 59
1 byte
Not known
Range 50-100

Offset 60
1 byte
Not known
Range 40-100

Offset 61
1 byte
Not known
Range 45-100

Offset 62
22 bytes
Not used

Offset 84
16 bits (2 bytes)

Special abilities
1000 0000 0000 0000 – Tackle breaker
0100 0000 0000 0000 – Crash ball
0010 0000 0000 0000 – Tactical kicker
0001 0000 0000 0000 – Goal Kicker
0000 1000 0000 0000 – Scoring
0000 0100 0000 0000 – Playmaker
0000 0010 0000 0000 – Passing
0000 0001 0000 0000 – Command
0000 0000 1000 0000 – not known
0000 0000 0100 0000 – not known
0000 0000 0010 0000 – not known
0000 0000 0001 0000 – Jumper
0000 0000 0000 1000 – Scrummager
0000 0000 0000 0100 – Defensive organiser
0000 0000 0000 0010 – Ball winner
0000 0000 0000 0001 – Tackler

Offset 86
2 bytes
Not used

Offset 88
1 byte
Unknown
Range 0-6

Offset 89
1 byte
Unknown
Either 0 or 4

Offset 90
1 byte
Unknown
Range 2-255

Offset 91
1 byte
Unknown
Range 0-175

Offset 92
1 byte
Unused

Offset 93
1 byte
Unknown
Either 0, 32, 64 or 96

Offset 94
1 byte
Unknown
Either 0, 1, 2, 3, 24, 26 or 27

Offset 95
5 bytes
Unknown
Unused

Note that when I suggest bytes are unused, that refers only to the player database. They may be used for player data (such as form and morale) in saved tournament files or for created players in rosters (especially their appearance). I have yet to investigate that far.

Some of what I label 'not used' bytes are likely to result from the use of multi-byte integer types in the original programme coding (ie using a long integer type for a value when a shortint would have been sufficient).

Hugh Kernohan
 
B

Black-Monday

Guest
Seems like you have gone a long way to crack some of the database, my knowledge doesn't merit this, I don't really understand but it looks like we have alot to do!

BM
 
W

woosaah

Guest
k i am a bit confused, are the bytes in hex? and things like nationality and such are in binary? if so thats a weird way to go, but not to hard to program, maybe darf can help you with some of the other things.

i was going ot make a program for this but i was WAY 2 lazy :)
 
P

PeeJay

Guest
Originally posted by HDK@Apr 10 2006, 08:38 AM
Offset 28
1 byte
Height
In inches minus 60; the tallest player is Charteris at 7' 10â€, coded as 22
Charteris is 6'9"
 
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