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Why don't we just make our own rugby game
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<blockquote data-quote="unrated" data-source="post: 1000321" data-attributes="member: 45773"><p>If you have the marketing budget then you have it and you can use it well. If you don't then there is an alternative. It can be hard to get it right that's obvious... I'm not saying a pr campaign and high social media activity will neccesarilly give you the results of a million dollar marketing campaign, but in the absence of that million dollar marketing budget Atleast be active on your social media and interact with the journalists and especially your fans/followers because then even if you dont spend the money Atleast you are engaging with what little fans follow you, maybe It gets you a few shares and over time you can double you current follower base instead of reaching the hundred thousands you claim to need.</p><p></p><p>So yea a string of funny posts is much better that dead silence for months on your online precence. And then just coming out after a few months and posting soulles screenshot of your game is poor form. it's this all or nothing mindset regarding the pr and marketing that's why it's public precence is where it is now. It can win an IGN award for worst lifetime award in the category marketing for a game franchise</p><p></p><p>All I was saying is if you don't have the millions, there is a way to have a decent online precence by being very active around a lot of activities and not spending any money at all, there is a whole profession that attempts to do just this. Guys like mojopin says I make it out to be too easy, but in the alternative offer nothing. If you can't reach the top it does not mean you Atleast don't try with the limited resources that you have. This is my point, there is things you can do with no marketing spend. Rugby challenge is not doing it.</p></blockquote><p></p>
[QUOTE="unrated, post: 1000321, member: 45773"] If you have the marketing budget then you have it and you can use it well. If you don't then there is an alternative. It can be hard to get it right that's obvious... I'm not saying a pr campaign and high social media activity will neccesarilly give you the results of a million dollar marketing campaign, but in the absence of that million dollar marketing budget Atleast be active on your social media and interact with the journalists and especially your fans/followers because then even if you dont spend the money Atleast you are engaging with what little fans follow you, maybe It gets you a few shares and over time you can double you current follower base instead of reaching the hundred thousands you claim to need. So yea a string of funny posts is much better that dead silence for months on your online precence. And then just coming out after a few months and posting soulles screenshot of your game is poor form. it's this all or nothing mindset regarding the pr and marketing that's why it's public precence is where it is now. It can win an IGN award for worst lifetime award in the category marketing for a game franchise All I was saying is if you don't have the millions, there is a way to have a decent online precence by being very active around a lot of activities and not spending any money at all, there is a whole profession that attempts to do just this. Guys like mojopin says I make it out to be too easy, but in the alternative offer nothing. If you can't reach the top it does not mean you Atleast don't try with the limited resources that you have. This is my point, there is things you can do with no marketing spend. Rugby challenge is not doing it. [/QUOTE]
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