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I like this, and it could be easily adapted to apply to Rugby.
The player is allowed to jump provided the space between his take off and landing is clear at the time of the jump.
If its not clear, and he clatters an opponent who was already in that space at the time he jumped, the jumper is PK for dangerous charging.
If it is clear, but an opponent moves into that space after the jumper has jumped, then the opponent is PK for playing a player in the air.
Simple, straightforward and easy to officiate.
This, surely it could be achieved with a simple modification of the jumping into a tackle rule? A player may not jump into a tackle OR into a space already occupied by another player. Any player who is stationary on the ground will not be at fault for any collision between himself and a player who jumped into them unless of course they moved into that position after the other player had already jumped and then stopped. This may make it harder to try to regain your own ball from a kick but tackling the player waiting on the ground is perfectly viable. I'd also consider a situation in which a player who is stationary jumps at the last second as a tackler is already committed to attempt to get a penalty as an act of recklessness too.
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