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Centralised team/player database idea
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<blockquote data-quote="Inertia" data-source="post: 140949"><p>I am not reinventing anything. The editor i have started already contains a database that the players and teams are imported too. The editor would only need to connect to a live version of this rather than a local version. As it stands, the current editor works from an access database file and it's even easier to make it run from a mysql database from my server.</p><p></p><p>I have already done most of the work on this system with my RL2 editor and am in the process of making a new editor based on lumps of that code, albeit improved.</p><p></p><p>I don't know about your skills but you know even less about mine , so what I am capable of building up from scratch is obviously subjective and I wouldn't put forward any ideas I wasn't capable of doing. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite11" alt=":rolleyes:" title="Roll Eyes :rolleyes:" loading="lazy" data-shortname=":rolleyes:" /></p></blockquote><p></p>
[QUOTE="Inertia, post: 140949"] I am not reinventing anything. The editor i have started already contains a database that the players and teams are imported too. The editor would only need to connect to a live version of this rather than a local version. As it stands, the current editor works from an access database file and it's even easier to make it run from a mysql database from my server. I have already done most of the work on this system with my RL2 editor and am in the process of making a new editor based on lumps of that code, albeit improved. I don't know about your skills but you know even less about mine , so what I am capable of building up from scratch is obviously subjective and I wouldn't put forward any ideas I wasn't capable of doing. :rolleyes: [/QUOTE]
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Centralised team/player database idea
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