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E3 2008
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<blockquote data-quote="Zonerunner" data-source="post: 206182"><p>I am convinced Reggie really is the hardest mofo ever to reach a position of prominence in a video game related business. In a fist fight, he could probably take down both Microsoft and Sony at the same time. That dude's mafia.</p><p></p><p>Nintendo however are not. Sega are. Duh.</p><p></p><p>Couple more E3 tidbits: <ul> <li data-xf-list-type="ul"><strong>Samba de Amiga to have DLC on Day 1; Unlockable Sega characters and stages</strong><br /> Downloadable songs will be available for the Wii ***le at launch though no price was announced (for the record, the DLC for the Dreamcast version was free). Also, evidentally inspired by Sega Superstars Tennis, it seems other Sega franchises will be joining in the maraca shaking fun, although only Sonic and Green Hill Zone are currently confirmed.</li> <li data-xf-list-type="ul"><strong>Grin Wanted for new game</strong><br /> So theres going to be a game about that movie Wanted? Never watched it. Never really intrigued me to be fair. Still, Grin are doing it. Their only released ***les so far are the PC ports of Ghost Recon Advanced Warfighter (remember when it was consoles which got ports?), though they are currently working on reviving the Bionic Commando franchise with a retail 3D ***le and a soon to be released 2.5D remake of the NES original.</li> <li data-xf-list-type="ul"><strong>PS3 Bioshocked to get exclusive DLC</strong><br /> The PS3 version of Bioshock will get new DLC in the form of Challenge Rooms - requiring unique uses of the plasmids in more puzzle-orientated rooms that has more than a little whiff of Portal. The levels are being designed by a small team from the original Bioshock dev team (the PS3 port is being handled by Digital Extremes).</li> </ul><p>And finally: Mega Man 9 intro!</p><p></p><p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36517"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=36517" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object></p><p></p><p>8-bit Chun Li ftw.</p><p></p><p>Also: Mario Kart SNES is the definitive version. No exception.</p></blockquote><p></p>
[QUOTE="Zonerunner, post: 206182"] I am convinced Reggie really is the hardest mofo ever to reach a position of prominence in a video game related business. In a fist fight, he could probably take down both Microsoft and Sony at the same time. That dude's mafia. Nintendo however are not. Sega are. Duh. Couple more E3 tidbits:[list][*][b]Samba de Amiga to have DLC on Day 1; Unlockable Sega characters and stages[/b] Downloadable songs will be available for the Wii ***le at launch though no price was announced (for the record, the DLC for the Dreamcast version was free). Also, evidentally inspired by Sega Superstars Tennis, it seems other Sega franchises will be joining in the maraca shaking fun, although only Sonic and Green Hill Zone are currently confirmed. [*][b]Grin Wanted for new game[/b] So theres going to be a game about that movie Wanted? Never watched it. Never really intrigued me to be fair. Still, Grin are doing it. Their only released ***les so far are the PC ports of Ghost Recon Advanced Warfighter (remember when it was consoles which got ports?), though they are currently working on reviving the Bionic Commando franchise with a retail 3D ***le and a soon to be released 2.5D remake of the NES original. [*][b]PS3 Bioshocked to get exclusive DLC[/b] The PS3 version of Bioshock will get new DLC in the form of Challenge Rooms - requiring unique uses of the plasmids in more puzzle-orientated rooms that has more than a little whiff of Portal. The levels are being designed by a small team from the original Bioshock dev team (the PS3 port is being handled by Digital Extremes). [/list]And finally: Mega Man 9 intro! <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=36517"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=36517" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object> 8-bit Chun Li ftw. Also: Mario Kart SNES is the definitive version. No exception. [/QUOTE]
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