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Editing Rugby Challenge 2006
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<blockquote data-quote="Fa&#039;atau82" data-source="post: 113487"><p>What's your email woosaah? I'll email you the file.</p><p></p><p>I can open the teamandplayerinfobag file and it reveals dat files. I am sure that as per nba live 2003 (for example) that there is data that can be edited to affect everything, even the running of the game. </p><p></p><p>For example, you could change the data field to give away more penalties etc. It is effectively re-programming the game system, or tweaking. You don't need a player editor in the game, if there is access to editable player bio files, so you can adjust height, weight, stats and hopefully, the faces.</p><p></p><p>If this can be done, it would certainly make the game better. The Baggi studios for BLIC is fine, but im sure it doesnt work because it's not calibrated to RC06, just for BLIC, that's why it makes the error messages.</p><p></p><p>I can make kits, and possibly faces, it just needs a way to be able to input them into a game and it not crash. Ideally, the best way to edit this game for the faces i assume would be to alter the face templates. Many of the players have the same face. They must all share the same template. However, if the face is changed for that then maybe new ones can be added or alternatively, if each face can be identified, then the generic faces can be selected in the data program to show for example a bald black player for george gregan, not the one who's face is there now.</p><p></p><p>That's the logic, but i don't have the technical nouse to be able to make a program.</p></blockquote><p></p>
[QUOTE="Fa'atau82, post: 113487"] What's your email woosaah? I'll email you the file. I can open the teamandplayerinfobag file and it reveals dat files. I am sure that as per nba live 2003 (for example) that there is data that can be edited to affect everything, even the running of the game. For example, you could change the data field to give away more penalties etc. It is effectively re-programming the game system, or tweaking. You don't need a player editor in the game, if there is access to editable player bio files, so you can adjust height, weight, stats and hopefully, the faces. If this can be done, it would certainly make the game better. The Baggi studios for BLIC is fine, but im sure it doesnt work because it's not calibrated to RC06, just for BLIC, that's why it makes the error messages. I can make kits, and possibly faces, it just needs a way to be able to input them into a game and it not crash. Ideally, the best way to edit this game for the faces i assume would be to alter the face templates. Many of the players have the same face. They must all share the same template. However, if the face is changed for that then maybe new ones can be added or alternatively, if each face can be identified, then the generic faces can be selected in the data program to show for example a bald black player for george gregan, not the one who's face is there now. That's the logic, but i don't have the technical nouse to be able to make a program. [/QUOTE]
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