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<blockquote data-quote="kaftka" data-source="post: 70121"><p>I think if they manage to sort out clipping issues, and spend a good long while working on those sorts of issues, and remove a whole bunch of animations, allowing for a semi-ragdoll affect where a strong upperbody hit on someone will reel them over, with a system allowing you to drive into opponents. As we're in the new generation of consoles and gaming etc. I expect to see a lot of depth. What I want is a game that really feels like rugby. A game based on weight distribution and technique in the running game, rather than pure speed. The animations in Rugby 06, and indeed many games, are tiresome. In a videogame like soccer or something, your really need that stuff, but a videogame representation of rugby opens up a whole load of possibilities. They will be boring though and keep releasing preset animation based gameplay though for a long time yet...</p></blockquote><p></p>
[QUOTE="kaftka, post: 70121"] I think if they manage to sort out clipping issues, and spend a good long while working on those sorts of issues, and remove a whole bunch of animations, allowing for a semi-ragdoll affect where a strong upperbody hit on someone will reel them over, with a system allowing you to drive into opponents. As we're in the new generation of consoles and gaming etc. I expect to see a lot of depth. What I want is a game that really feels like rugby. A game based on weight distribution and technique in the running game, rather than pure speed. The animations in Rugby 06, and indeed many games, are tiresome. In a videogame like soccer or something, your really need that stuff, but a videogame representation of rugby opens up a whole load of possibilities. They will be boring though and keep releasing preset animation based gameplay though for a long time yet... [/QUOTE]
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