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<blockquote data-quote="locksley" data-source="post: 11527"><p>[/B]a) Can tackles be penalised for being late, early on in the air at all?</p><p></p><p><strong>No! I don't think so! After many hours, days, weeks of play, I've NEVER been penalised for a high, early or late tackle!</strong></p><p></p><p><img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/cool.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> Do these highly-publicised high-tackles (I remember seeing a clothesline by a French guy in a "Hits Don't Come Bigger" promo video) actually exist and are they penalised?</p><p></p><p><strong>There are massive hits, that look suspiciously high, but they're never penalised!</strong></p><p></p><p>c) Are yellow/red cards still in existence?</p><p></p><p><strong>Yes! Definately. Collapsing scrums is the best way to get your players sin-binned/sent off! Although how the hell they can pick just one man for collapsing a scrum is beyond me! </strong><img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/ohmy.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>d) Does the "Kill the ball" control actually have any useful purpose this time around rather than conceding an automatic penalty? For example, if the referee is a good distance from the ruck, could you sneak a hand in and try to steal the ball? Is there an actual animation for this this time, or does the game just stop, and the penalty is given, like in Rugby 2004?</p><p></p><p><strong>Mmmmm! Dodgy this one! Yes, it's better than 2004! You get away with it occasionally, but almost 9 times out of 10 you'll be spotted!</strong></p><p></p><p></p><p>e) In Rugby 2004, if you chose a "Kick defense", the AI would automatically run the ball to the vacant space where the winger was, regardless of field position, effectively cheating. Does this still happen?</p><p></p><p><strong>No. If you're pinning the attacking team in their own 22, choose a kick defence at the ruck and your wingers will run back. The half back nearly always kicks the ball away! But more often than not, he'll try to kick it into space rather than straight at the wingers/full back!</strong></p><p></p><p>f) Is it EVER possible to get a line-break using crash-ball, or does even getting through a miss-tackle slow you down so much that you are instantly tackled by all the forwards, like in Rugby 2004?</p><p></p><p><strong>Yes, it is, but, I'll have to disagree with AK47 on this, it's very hard to keep on running once you've made that initial break! The defenders catch you very quickly! </strong></p><p></p><p></p><p>g) What options are there with regards to tactics for the team? Like choosing defence type (rush, slide, agressive, reserved, etc.) or style of play (forwards, backs, kick for position, etc.). This would seem an obvious step forward given the "Forwards/Backs/Balanced" tactics in Rugby 2004</p><p></p><p><strong>OFFENCE SET PLAYS AT RUCKS or SCRUMS</strong></p><p><strong></strong></p><p><strong>D pad left - Classic</strong></p><p><strong>D pad up - Switch</strong></p><p><strong>D pad Right - Pivot</strong></p><p><strong>D pad Down - Pocket</strong></p><p><strong></strong></p><p><strong>DEFENCE AT RUCK</strong></p><p><strong></strong></p><p><strong>D pad left - Standard defence</strong></p><p><strong>D pad up - kick defence</strong></p><p><strong>D pad Right - Wide Defence</strong></p><p><strong>D pad Down - Tight Defence</strong></p></blockquote><p></p>
[QUOTE="locksley, post: 11527"] [/B]a) Can tackles be penalised for being late, early on in the air at all? [b]No! I don't think so! After many hours, days, weeks of play, I've NEVER been penalised for a high, early or late tackle![/b] [img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/cool.gif[/img] Do these highly-publicised high-tackles (I remember seeing a clothesline by a French guy in a "Hits Don't Come Bigger" promo video) actually exist and are they penalised? [b]There are massive hits, that look suspiciously high, but they're never penalised![/b] c) Are yellow/red cards still in existence? [b]Yes! Definately. Collapsing scrums is the best way to get your players sin-binned/sent off! Although how the hell they can pick just one man for collapsing a scrum is beyond me! [/b][img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/ohmy.gif[/img] d) Does the "Kill the ball" control actually have any useful purpose this time around rather than conceding an automatic penalty? For example, if the referee is a good distance from the ruck, could you sneak a hand in and try to steal the ball? Is there an actual animation for this this time, or does the game just stop, and the penalty is given, like in Rugby 2004? [b]Mmmmm! Dodgy this one! Yes, it's better than 2004! You get away with it occasionally, but almost 9 times out of 10 you'll be spotted![/b] e) In Rugby 2004, if you chose a "Kick defense", the AI would automatically run the ball to the vacant space where the winger was, regardless of field position, effectively cheating. Does this still happen? [b]No. If you're pinning the attacking team in their own 22, choose a kick defence at the ruck and your wingers will run back. The half back nearly always kicks the ball away! But more often than not, he'll try to kick it into space rather than straight at the wingers/full back![/b] f) Is it EVER possible to get a line-break using crash-ball, or does even getting through a miss-tackle slow you down so much that you are instantly tackled by all the forwards, like in Rugby 2004? [b]Yes, it is, but, I'll have to disagree with AK47 on this, it's very hard to keep on running once you've made that initial break! The defenders catch you very quickly! [/b] g) What options are there with regards to tactics for the team? Like choosing defence type (rush, slide, agressive, reserved, etc.) or style of play (forwards, backs, kick for position, etc.). This would seem an obvious step forward given the "Forwards/Backs/Balanced" tactics in Rugby 2004 [b]OFFENCE SET PLAYS AT RUCKS or SCRUMS D pad left - Classic D pad up - Switch D pad Right - Pivot D pad Down - Pocket DEFENCE AT RUCK D pad left - Standard defence D pad up - kick defence D pad Right - Wide Defence D pad Down - Tight Defence[/b] [/QUOTE]
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