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<blockquote data-quote="Los Lover" data-source="post: 13183"><p>Hehehe!! <img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> </p><p></p><p>I know...I can't help it!!</p><p></p><p>- totally agree AK47...</p><p></p><p>Actually, I would like to raise what I believe is a really valid issue regarding the "hard" level of Rugby 2005 as it pertains to Locksley's problems scoring tries etc against hard AI.</p><p></p><p>Bearing in mind I have not played the game.....even with this tackle animation has begun thing in mind....I think the problem stems from two problems brought about by the classic 2 view....yeah, I'm going there!</p><p></p><p>1. Because there is always a little bit of space ahead of the first-five, Locksley often runs for a bit or tries to pierce this gap - the view makes it seem almost possible though it rarely is (if ever) - this shuts down his own backs and confines his attack too much to the middle of the park. On side view he would hunt greater gaps - and spot where the defence was not sliding etc....</p><p></p><p>2. the pre-pass techninque I believe could have heralded more space for Locks at times and especially if the first-five did not run with it. Though obviously the small screen thingy he has to use means he is probably far better on his tv etc...</p><p></p><p>One last thing - I notice in classic 2 view (this could be construed as a negative point again for you classic 2 viewers, although it's your own fault) that you sometimes can't spot overlaps etc - because the screen doesn't cover all of the field sideways.....This is a massive advantage of side view.</p><p></p><p></p><p>Damn! The last part of my first half video hadn't loaded....was loving it...</p><p></p><p>See when Locksley took the BIG hits relentlessly, culminating in an enormous spear tackle (lol!) which turned the ball over, only to smash their first runner of the ensuing ruck (26th minute) - So real! I could feel it man.....</p><p></p><p>There are definitely bad issues with the game if you look for them....But apart from pop balls....I don't have many at all.</p><p></p><p>- Can't be home team for Lions</p><p>- Can't play, say, four players on one team (hehe! hey! It's fun.)</p><p>- Suspect grubber could be defunct</p><p>- Is jump catch just for show? Looks good, but does it mean shizzle?</p><p>- Can I change the lengths of games mid-tournament, like a 40 minute WC final?</p><p></p><p>As you can see, some of my issues are unanswered questions...even now!</p><p></p><p>But really, I disagree more than I agree with criticism of</p><p></p><p>- kicking (punts) - seem fine and the ball is easy enough to catch or pick up and run with (remember 2004?)</p><p>- The pre-pass for quick hands is impressive (although pop pass not been is ridiculous I agree)</p><p></p><p></p><p>At least we could agree that the games we have watched have all had their little moments and have displayed a lack of sameness that would get any gamer who has relished a half-decent rugby game excited.</p><p></p><p>- You CAN beat dudes with steps. fends etc - hell, I've seen it on the videos on ALL levels...Locksley isn't as good as he will be on the gmae now, even if he believes this to be so (not saying he does)</p><p>- You can run back on the inside shoulders of defenders and beat them - momentum and angles respected....(remember 2004?)</p><p>- There are on-the-fly plays</p><p>- Some good player likenesses - even if Sam Tuitupou seems to be playing for every team with a black guy in it! lol!!</p><p></p><p></p><p>I think space is under-utilised in the videos and I plan to exploit it !!!!!</p><p></p><p>Wahooooooooooooooooo!! <img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/tongue.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> <img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> <img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> <img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/cool.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> </p><p></p><p>Side view! Side view! Side view!!!!</p></blockquote><p></p>
[QUOTE="Los Lover, post: 13183"] Hehehe!! [img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif[/img] I know...I can't help it!! - totally agree AK47... Actually, I would like to raise what I believe is a really valid issue regarding the "hard" level of Rugby 2005 as it pertains to Locksley's problems scoring tries etc against hard AI. Bearing in mind I have not played the game.....even with this tackle animation has begun thing in mind....I think the problem stems from two problems brought about by the classic 2 view....yeah, I'm going there! 1. Because there is always a little bit of space ahead of the first-five, Locksley often runs for a bit or tries to pierce this gap - the view makes it seem almost possible though it rarely is (if ever) - this shuts down his own backs and confines his attack too much to the middle of the park. On side view he would hunt greater gaps - and spot where the defence was not sliding etc.... 2. the pre-pass techninque I believe could have heralded more space for Locks at times and especially if the first-five did not run with it. Though obviously the small screen thingy he has to use means he is probably far better on his tv etc... One last thing - I notice in classic 2 view (this could be construed as a negative point again for you classic 2 viewers, although it's your own fault) that you sometimes can't spot overlaps etc - because the screen doesn't cover all of the field sideways.....This is a massive advantage of side view. Damn! The last part of my first half video hadn't loaded....was loving it... See when Locksley took the BIG hits relentlessly, culminating in an enormous spear tackle (lol!) which turned the ball over, only to smash their first runner of the ensuing ruck (26th minute) - So real! I could feel it man..... There are definitely bad issues with the game if you look for them....But apart from pop balls....I don't have many at all. - Can't be home team for Lions - Can't play, say, four players on one team (hehe! hey! It's fun.) - Suspect grubber could be defunct - Is jump catch just for show? Looks good, but does it mean shizzle? - Can I change the lengths of games mid-tournament, like a 40 minute WC final? As you can see, some of my issues are unanswered questions...even now! But really, I disagree more than I agree with criticism of - kicking (punts) - seem fine and the ball is easy enough to catch or pick up and run with (remember 2004?) - The pre-pass for quick hands is impressive (although pop pass not been is ridiculous I agree) At least we could agree that the games we have watched have all had their little moments and have displayed a lack of sameness that would get any gamer who has relished a half-decent rugby game excited. - You CAN beat dudes with steps. fends etc - hell, I've seen it on the videos on ALL levels...Locksley isn't as good as he will be on the gmae now, even if he believes this to be so (not saying he does) - You can run back on the inside shoulders of defenders and beat them - momentum and angles respected....(remember 2004?) - There are on-the-fly plays - Some good player likenesses - even if Sam Tuitupou seems to be playing for every team with a black guy in it! lol!! I think space is under-utilised in the videos and I plan to exploit it !!!!! Wahooooooooooooooooo!! [img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/tongue.gif[/img] [img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/biggrin.gif[/img] [img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif[/img] [img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/cool.gif[/img] Side view! Side view! Side view!!!! [/QUOTE]
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