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<blockquote data-quote="profitius" data-source="post: 995834" data-attributes="member: 41524"><p>Apparently the SSDs are going to be a game changer. It's not just load times but they'll also be used like RAM so during gameplay they can load up the data super fast. That translates to super detailed worlds with no pop in. Polygon counts are going to be greatly expanded on top of the ray tracing and 4k etc. </p><p></p><p>The SSDs are what the developers really wanted. It will make it a lot easier for them now. He's were a nuisance to work with and theres talk that HDDs will not be able to handle next generation games so in a year or two SSDs will be a vital piece of hardware for triple A games.</p><p></p><p>As well as the performance upgrade, games dont take up as much space on SSDs compared to HDDs because they dont need to have the same data repeatedly. </p><p></p><p>Also rumored on 'Moores law is dead' youtube channel is GTA 6 will be about 10 times bigger than GTA 5.</p></blockquote><p></p>
[QUOTE="profitius, post: 995834, member: 41524"] Apparently the SSDs are going to be a game changer. It's not just load times but they'll also be used like RAM so during gameplay they can load up the data super fast. That translates to super detailed worlds with no pop in. Polygon counts are going to be greatly expanded on top of the ray tracing and 4k etc. The SSDs are what the developers really wanted. It will make it a lot easier for them now. He's were a nuisance to work with and theres talk that HDDs will not be able to handle next generation games so in a year or two SSDs will be a vital piece of hardware for triple A games. As well as the performance upgrade, games dont take up as much space on SSDs compared to HDDs because they dont need to have the same data repeatedly. Also rumored on 'Moores law is dead' youtube channel is GTA 6 will be about 10 times bigger than GTA 5. [/QUOTE]
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