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<blockquote data-quote="DC" data-source="post: 48981"><p>i just read what you guys were saying about knock ons being random and out of nowhere.. what i think would be a good idea would be something like mvp baseball did in 2005. when you would throw the ball to first base it would have a meter pop up over the player, the meter had black and red, the black was a normal zone and the red if you held the throw button to long could result in an error. </p><p></p><p>what i was thinking was to add that meter to the top of the offloading player and if you held it too long into the red it had a higher chance of a knockon, the lower you held it the lower the chance of a knock on.. and each players passing ability would have an effect on how big their red area is.</p></blockquote><p></p>
[QUOTE="DC, post: 48981"] i just read what you guys were saying about knock ons being random and out of nowhere.. what i think would be a good idea would be something like mvp baseball did in 2005. when you would throw the ball to first base it would have a meter pop up over the player, the meter had black and red, the black was a normal zone and the red if you held the throw button to long could result in an error. what i was thinking was to add that meter to the top of the offloading player and if you held it too long into the red it had a higher chance of a knockon, the lower you held it the lower the chance of a knock on.. and each players passing ability would have an effect on how big their red area is. [/QUOTE]
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