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PS4 Announced
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<blockquote data-quote="dullonien" data-source="post: 575826" data-attributes="member: 13739"><p>The way I see it, MS have buggered up on price (although Kinect2 is included with Xbox One, whereas PS eye and move aren't included with the PS4), internet connection requirement and their stance on the second-hand market, all three were decisions by them that may backfire. I wonder if they'll backtrack on a couple of them if sales are slow. </p><p></p><p>Regarding the specs, both are relatively similar, although the PS4 has a quicker GPU and faster RAM. Regardless of the spin put on by MS, both CPU's are just about identical. Will this even make a difference? Probably not. What could make a difference to the quality of graphics could be the significant advantage MS have, now that both consoles are using PC based hardware. This should mean that developers can use MS's DirectX developer tools for the Xbox One, which are highly refined, and developers have been using for years. In comparison Sony will have to develop a new set of programming tools.</p><p></p><p>DirectX is one of the biggest reasons why Windows is the main gaming OS on PC's, with Linux and OSX lagging way behind. Of course, the PS4 won't be left out unlike Linux and OSX, but the quality of games, especially early on could be shifted in the Xbox One's favour because of DirectX.</p><p></p><p>On top of that, MS have been able to simply use Windows 8's kernel as the backbone of the Xbox One's operating system. The Windows 8 Kernel really is very good, especially in the management of multi-core CPU's, memory management and GPU management. They have had years and years to develop and refine an operating system to best utilise the hardware found in both the Xbox One and PS4. Sony have had to start from scratch.</p><p></p><p>But then we come back to those initial 3 issues.....</p></blockquote><p></p>
[QUOTE="dullonien, post: 575826, member: 13739"] The way I see it, MS have buggered up on price (although Kinect2 is included with Xbox One, whereas PS eye and move aren't included with the PS4), internet connection requirement and their stance on the second-hand market, all three were decisions by them that may backfire. I wonder if they'll backtrack on a couple of them if sales are slow. Regarding the specs, both are relatively similar, although the PS4 has a quicker GPU and faster RAM. Regardless of the spin put on by MS, both CPU's are just about identical. Will this even make a difference? Probably not. What could make a difference to the quality of graphics could be the significant advantage MS have, now that both consoles are using PC based hardware. This should mean that developers can use MS's DirectX developer tools for the Xbox One, which are highly refined, and developers have been using for years. In comparison Sony will have to develop a new set of programming tools. DirectX is one of the biggest reasons why Windows is the main gaming OS on PC's, with Linux and OSX lagging way behind. Of course, the PS4 won't be left out unlike Linux and OSX, but the quality of games, especially early on could be shifted in the Xbox One's favour because of DirectX. On top of that, MS have been able to simply use Windows 8's kernel as the backbone of the Xbox One's operating system. The Windows 8 Kernel really is very good, especially in the management of multi-core CPU's, memory management and GPU management. They have had years and years to develop and refine an operating system to best utilise the hardware found in both the Xbox One and PS4. Sony have had to start from scratch. But then we come back to those initial 3 issues..... [/QUOTE]
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