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PS4 Announced
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<blockquote data-quote="Larksea" data-source="post: 576022" data-attributes="member: 43875"><p>yeah but the PS3 in particular takes a lot of work and experience to get the most out of with it's cell architecture it was awesomely powerful but not many games actually took full advantage of that power. the graphics of most games on the ps3 pale in comparison to Uncharted 2 & 3 in particular which were defaloped to take full advantage of the PS3 Cell.</p><p></p><p>The thing with the PS4 is that it's a setup that developers will be very familiar with right from the start, being x86-64</p><p></p><p>there is actually some info around about the PS4 graphics API set, sounds quite good.</p><p></p><p><a href="http://www.geek.com/games/sony-iimprove-directx-11-for-the-ps4-blu-ray-1544364/" target="_blank">http://www.geek.com/games/sony-iimprove-directx-11-for-the-ps4-blu-ray-1544364/</a></p><p></p><p><a href="http://hothardware.com/News/Sony-Sheds-More-Light-On-PS4-Hardware/" target="_blank">http://hothardware.com/News/Sony-Sheds-More-Light-On-PS4-Hardware/</a></p></blockquote><p></p>
[QUOTE="Larksea, post: 576022, member: 43875"] yeah but the PS3 in particular takes a lot of work and experience to get the most out of with it's cell architecture it was awesomely powerful but not many games actually took full advantage of that power. the graphics of most games on the ps3 pale in comparison to Uncharted 2 & 3 in particular which were defaloped to take full advantage of the PS3 Cell. The thing with the PS4 is that it's a setup that developers will be very familiar with right from the start, being x86-64 there is actually some info around about the PS4 graphics API set, sounds quite good. [url]http://www.geek.com/games/sony-iimprove-directx-11-for-the-ps4-blu-ray-1544364/[/url] [url]http://hothardware.com/News/Sony-Sheds-More-Light-On-PS4-Hardware/[/url] [/QUOTE]
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