T
Trev@Swordfish
Guest
I got asked this in the thread about match timings, but then that thread got locked cos the kids were playing up.
QA is basically our testing department. Believe it or not (and some games really do challenge this claim) all ***les got through a very rigorous QA testing process prior to release. This takes months.
We had about 15 testers working on RC2006 in total for about 3 months. Having long match lengths makes that process much more difficult, particularly if you have a lot of game modes.
Ok ... erm ... that's it. Move along now ... nothing else to see here.
QA is basically our testing department. Believe it or not (and some games really do challenge this claim) all ***les got through a very rigorous QA testing process prior to release. This takes months.
We had about 15 testers working on RC2006 in total for about 3 months. Having long match lengths makes that process much more difficult, particularly if you have a lot of game modes.
Ok ... erm ... that's it. Move along now ... nothing else to see here.
