I would say yes to all 3 although make of that what you will me being a league fan. All I know is I can tell by how quick my players get to the ruck if I have a chance or not so at least you can make the decision to not over commit or just go all out and pile in for the ball.Originally posted by ak47+Feb 1 2006, 10:11 AM--><div class='quotetop'>QUOTE (ak47 @ Feb 1 2006, 10:11 AM)</div><!--QuoteBegin-toupTOUPS@Feb 1 2006, 10:08 AM
I will stand by that comment after another evening's play. It is is very hard to turn over better teams, but that is how it should be isn't it? It certainly isn't random, and I have got a much better feeling now about when a ruck is won or lost - but it stands to reason that by keeping a few forwards out they will be first to the next breakdown! Just got to hope you make the tackles...
Can you confirm the rucking is more interactive in RC2006 than EA05
Can you confirm you feel really rewarded for turning the ball over, more so than EA05.
Can you confirm its the best rucking system since JLR and EA2001
No furthur questions at this time. [/b]
I also like the fact that the rucks dont seem at all dependant on field position like they are in EA05/06. I dont suddenly start to lose rucks I should be winning because I am close to the opposition line.