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<blockquote data-quote="netslave" data-source="post: 1045945" data-attributes="member: 85124"><p>Hey guys,, just found this place. Since I posted the video you linked to on page 1 (thanks for the credit<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />) , FModel has had an update.</p><p>If you have problems extracting textures you may need to go into the Settings Menu and then in UE4 Versions and select GAME_UE4_22 (if this is the right version for RC4, I think it is)</p><p></p><p>[ATTACH=full]11455[/ATTACH]</p><p></p><p>I'm also using UModel as well now: gildor.org/en/projects/umodel</p><p>It's not as user friendly but gives you access to player models/meshes and animations as well.</p><p></p><p>While I was trying to figure out how to mod, I also found some useful info on a site called Race Department: racedepartment.com/forums/motogp-mods.588/</p><p>A poster there by the name of Biker7202 seems to know his stuff. If you have time and motivation, you can go through the MotoGP modding threads, they have details on editing .db files and other stuff as well that may be useful.</p><p></p><p>The owner of BigAntStudios, Ross, sometimes posts on the BigFooty forums, in one of his posts he mentioned the acquisition by Nacon has been nothing but good for them. The have now been hiring more staff (even in these covid times)</p><p>and now have bigger budgets to provide more gameplay and content. They have another Rugby game in the works but he can't confirm or deny anything until it's announced but if I was a Rugby fan I would be hyped for their next game.</p></blockquote><p></p>
[QUOTE="netslave, post: 1045945, member: 85124"] Hey guys,, just found this place. Since I posted the video you linked to on page 1 (thanks for the credit:)) , FModel has had an update. If you have problems extracting textures you may need to go into the Settings Menu and then in UE4 Versions and select GAME_UE4_22 (if this is the right version for RC4, I think it is) [ATTACH type="full" width="1101px" alt="Screenshot (145)_LI.jpg"]11455[/ATTACH] I'm also using UModel as well now: gildor.org/en/projects/umodel It's not as user friendly but gives you access to player models/meshes and animations as well. While I was trying to figure out how to mod, I also found some useful info on a site called Race Department: racedepartment.com/forums/motogp-mods.588/ A poster there by the name of Biker7202 seems to know his stuff. If you have time and motivation, you can go through the MotoGP modding threads, they have details on editing .db files and other stuff as well that may be useful. The owner of BigAntStudios, Ross, sometimes posts on the BigFooty forums, in one of his posts he mentioned the acquisition by Nacon has been nothing but good for them. The have now been hiring more staff (even in these covid times) and now have bigger budgets to provide more gameplay and content. They have another Rugby game in the works but he can't confirm or deny anything until it's announced but if I was a Rugby fan I would be hyped for their next game. [/QUOTE]
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