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<blockquote data-quote="MightyQuin" data-source="post: 61263"><p><strong>Improved scrum physics</strong> - ie don't lose 80% on own feed, and don't travel 15m most times!</p><p></p><p><strong>Improved rucking system</strong> - ability to remove players from rucks as well as commit them, and for the coloured bar above the ruck to actually mean something!</p><p></p><p><strong>Set plays </strong>- ability to change them mid tournament for teams, so can choose based on opposition and your own matchday lineup, rather than only from main team management screen, which don't affect on going saved games.</p><p></p><p><strong>Create a team </strong>- it's much harder to put up with the flaws in this game when your team isn't in it! Option to create a team and place into any tournament would definitely be welcomed.</p><p></p><p><strong>AI play inside own 22m </strong>- I've scored way too many tries where the AI have simply kicked across field from inside their own 22m to my opposite winger </p><p></p><p><strong>Make sure controls work for all camera views </strong>- all but side view are bugged in 06 with various up / down or left / right controls not being reversed correctly</p><p></p><p><strong>Stop bunching!!! </strong>- my main gripe with the game - usually 28 players within about 10m of the ball when in open play, slightly better during set plays. </p><p></p><p><strong>Clearer Font </strong>- on ps2 I find it very difficult to read some of the team stats and player ratings - may be fine on pc and high res screen, but even on a large widescreen tv I struggle to clearly read some of the numbers.</p><p></p><p><strong>Custom player fatigue </strong>- same as 05, custom players seem to tire at twice the rate of standard players</p><p></p><p><strong>Correct Rules and tournament formats </strong>- so far I've noticed drop goals direct from scrums (which ain't allowed folks!), players lining up behind the posts for penalty kicks, and the playoff format in the Guinness Premiership is wrong (it's top 4 not top 3) ... sure there are more.</p><p></p><p><strong>Tap penalties -</strong> virtually useless currently. By the time you have tapped, the entire defense is on top of you - at least prevent the defense from rushing up until the tap animation is complete.</p><p></p><p><strong>Quick Lineouts</strong> - again, close but most times useless due to the way the players crab slowly sideways to the ball once it is in touch - let the player sprint even when in touch to get the ball and then throw a quick lineout</p><p></p><p><strong>Kickoffs </strong>- maybe it's me, but in 06 I don't seem to be able to regain possession from a normal kickoff (ie hanging for forwards rather than switching), whereas in 05 it seemed about right.</p><p></p><p>These are my basic requirements I would like HB to fix. If they then feel adventurous then sure, I'd like:</p><p>- Sevens</p><p>- Design set plays</p><p>- unlockable bonus teams / stadium / kits / balls</p><p>- custom competitions</p></blockquote><p></p>
[QUOTE="MightyQuin, post: 61263"] [b]Improved scrum physics[/b] - ie don't lose 80% on own feed, and don't travel 15m most times! [b]Improved rucking system[/b] - ability to remove players from rucks as well as commit them, and for the coloured bar above the ruck to actually mean something! [b]Set plays [/b]- ability to change them mid tournament for teams, so can choose based on opposition and your own matchday lineup, rather than only from main team management screen, which don't affect on going saved games. [b]Create a team [/b]- it's much harder to put up with the flaws in this game when your team isn't in it! Option to create a team and place into any tournament would definitely be welcomed. [b]AI play inside own 22m [/b]- I've scored way too many tries where the AI have simply kicked across field from inside their own 22m to my opposite winger [b]Make sure controls work for all camera views [/b]- all but side view are bugged in 06 with various up / down or left / right controls not being reversed correctly [b]Stop bunching!!! [/b]- my main gripe with the game - usually 28 players within about 10m of the ball when in open play, slightly better during set plays. [b]Clearer Font [/b]- on ps2 I find it very difficult to read some of the team stats and player ratings - may be fine on pc and high res screen, but even on a large widescreen tv I struggle to clearly read some of the numbers. [b]Custom player fatigue [/b]- same as 05, custom players seem to tire at twice the rate of standard players [b]Correct Rules and tournament formats [/b]- so far I've noticed drop goals direct from scrums (which ain't allowed folks!), players lining up behind the posts for penalty kicks, and the playoff format in the Guinness Premiership is wrong (it's top 4 not top 3) ... sure there are more. [b]Tap penalties -[/b] virtually useless currently. By the time you have tapped, the entire defense is on top of you - at least prevent the defense from rushing up until the tap animation is complete. [b]Quick Lineouts[/b] - again, close but most times useless due to the way the players crab slowly sideways to the ball once it is in touch - let the player sprint even when in touch to get the ball and then throw a quick lineout [b]Kickoffs [/b]- maybe it's me, but in 06 I don't seem to be able to regain possession from a normal kickoff (ie hanging for forwards rather than switching), whereas in 05 it seemed about right. These are my basic requirements I would like HB to fix. If they then feel adventurous then sure, I'd like: - Sevens - Design set plays - unlockable bonus teams / stadium / kits / balls - custom competitions [/QUOTE]
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