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Rugby 2005 Gameplay Tips
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<blockquote data-quote="Los Lover" data-source="post: 20649"><p>OK.....</p><p></p><p>* Bombs tend to come down mid-screen - if you've lost sight of it's direction or of the shadow....hang mid-screen and it will often drop into your arms (this is b/c the camera essentially follows the ball)</p><p></p><p>* Don't be afraid to pull out your own steps with analogue stick</p><p></p><p>* The flat-footed first five 'problem' (This is often the case in real rugby actually):</p><p></p><p>- Throw a pre-pass button flick when the pass has left the half-back..i.e. Spencer catches and sends it straight on into the back-line, which is usually now on the front-foot...trust.</p><p></p><p>- rush off the the back of rucks with the half-back in either direction and pass to a back-line that is now flying.....(great deduction pre-game-owning by GG - exceptional).</p><p></p><p>- call a move....and keep calm (lol).</p><p></p><p>* Jumping DOES work and IS important....timing will be required however.</p><p></p><p>* Don't click on the fullback if a large punt has gone in - this is the onlt reason people are mstakenly blaming the FB for not getting the kicks. if you let the CPU control it will either go straight to him...in which case you immediatelt take control of him and return a run or kick.....OR...the kick wasn't catchable and was always going to land away from you (this does happen....lol!).</p><p></p><p>* when kicking - aim before bring up kicking arrow. In side view people are probably kicking a lot to the fullback....This is b/c they are bringing up the kicking arrow and THEN aiming it.....NO! NO! NO!....aim your self and then bring up the kicking metre.....you will srart finding touch and beating the fb and wgs....</p><p>ALSO - at the last second as the kick is about to be unleashed....You can pull back in the opposite direction to the kick for a fraction of a second and it will give the kick a touch more loft and thus carry...sweet.</p><p></p><p>* Dummy works v well.....sorry Locksley - you da man in some respects, but saying xbox dummy works and PS2's doesn't etc says more about how you were playing the PS2 version - "I have played free play for 45 minutes and there is definitely no dummies"..? That is what was said. Anyway...you pass and then defeat the pass by pressing the other pass before the ball has left the hand from the wind-up. It is very effective and sure be used realistically....</p><p>i.e. the first-five takes the ball and advances momentarily...throws a huge dummy out the backline and then twists back and around the scrum or maul to ruck to the blind side....heads towards the opposite winger and takes the tackle while popping a pass out to Howlett who goes DOWNTOWN!!! How you beat the FB is your own business! Just smoke him!!</p><p></p><p>* Kicking at goal = The arrow is a trick little so-and-so - pushing it forward actually makes it go HIGHER not FURTHER....it also begins at too steep an angle - it needs to be brought flatter - this will make kicks a more natural, flatter trajectory and they will not move across the posts after being launched unnecessarily into the stratosphere....</p><p>Hitting left and right of the indicator at the bottom - hits the kick accordingly - left or right.</p><p></p><p>* Pass the ball a split-second b4 you were going to.....you know what I mean! lol!</p><p></p><p>* Tackling - as GG said (again brilliant!!) - if you launch the dive tackle late and straight it produces shoulder to face and body tackles that can dislodge the ball occasionally as in real life....v satisying.</p><p></p><p>* Defence - sure you can run into them now and then - but put the onus on yourself to make the tackles - all of them - It's much more...um...In The Game!</p><p></p><p> <img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Los Lover, post: 20649"] OK..... * Bombs tend to come down mid-screen - if you've lost sight of it's direction or of the shadow....hang mid-screen and it will often drop into your arms (this is b/c the camera essentially follows the ball) * Don't be afraid to pull out your own steps with analogue stick * The flat-footed first five 'problem' (This is often the case in real rugby actually): - Throw a pre-pass button flick when the pass has left the half-back..i.e. Spencer catches and sends it straight on into the back-line, which is usually now on the front-foot...trust. - rush off the the back of rucks with the half-back in either direction and pass to a back-line that is now flying.....(great deduction pre-game-owning by GG - exceptional). - call a move....and keep calm (lol). * Jumping DOES work and IS important....timing will be required however. * Don't click on the fullback if a large punt has gone in - this is the onlt reason people are mstakenly blaming the FB for not getting the kicks. if you let the CPU control it will either go straight to him...in which case you immediatelt take control of him and return a run or kick.....OR...the kick wasn't catchable and was always going to land away from you (this does happen....lol!). * when kicking - aim before bring up kicking arrow. In side view people are probably kicking a lot to the fullback....This is b/c they are bringing up the kicking arrow and THEN aiming it.....NO! NO! NO!....aim your self and then bring up the kicking metre.....you will srart finding touch and beating the fb and wgs.... ALSO - at the last second as the kick is about to be unleashed....You can pull back in the opposite direction to the kick for a fraction of a second and it will give the kick a touch more loft and thus carry...sweet. * Dummy works v well.....sorry Locksley - you da man in some respects, but saying xbox dummy works and PS2's doesn't etc says more about how you were playing the PS2 version - "I have played free play for 45 minutes and there is definitely no dummies"..? That is what was said. Anyway...you pass and then defeat the pass by pressing the other pass before the ball has left the hand from the wind-up. It is very effective and sure be used realistically.... i.e. the first-five takes the ball and advances momentarily...throws a huge dummy out the backline and then twists back and around the scrum or maul to ruck to the blind side....heads towards the opposite winger and takes the tackle while popping a pass out to Howlett who goes DOWNTOWN!!! How you beat the FB is your own business! Just smoke him!! * Kicking at goal = The arrow is a trick little so-and-so - pushing it forward actually makes it go HIGHER not FURTHER....it also begins at too steep an angle - it needs to be brought flatter - this will make kicks a more natural, flatter trajectory and they will not move across the posts after being launched unnecessarily into the stratosphere.... Hitting left and right of the indicator at the bottom - hits the kick accordingly - left or right. * Pass the ball a split-second b4 you were going to.....you know what I mean! lol! * Tackling - as GG said (again brilliant!!) - if you launch the dive tackle late and straight it produces shoulder to face and body tackles that can dislodge the ball occasionally as in real life....v satisying. * Defence - sure you can run into them now and then - but put the onus on yourself to make the tackles - all of them - It's much more...um...In The Game! [img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif[/img] [/QUOTE]
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