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<blockquote data-quote="Gay-Guy" data-source="post: 22891"><p>When you are playing multiplayer and attacking there are 2 oppositions you are playing against, not one. One of them is the computer AI and the other is the human contolled player. It is important to look at the defence with this in mind rather than look at them as a whole team as both of them respond very differently. Build your attack to exploit their particular weaknesses and avoid engaging with their strengths.</p><p></p><p>Computer AI in multiplayer defence:</p><p>Very rarely rushes and do diving tackles. Safe, steady, and predictable. You can cut on the inside of the computer AI easier and they will respond slowly. Computer AI in multiplayer is DUMBER than the AI when playing single player.</p><p></p><p>Human AI in multiplayer defence:</p><p>Often goes for big hits with the dive tackle. Lots of turbo when chasing. Comes out of the line a lot. Can be easily tricked because of the HUMAN REACTION FACTOR. The human controlled defender is the most dangerous yet also often the most clueless.</p><p></p><p>Basic strategy for dealing with this mix is to sidestep the computer players while fending the human player as the fend is most effective against dive tackles unlike the sidestep while the sidestep is very effective against the DUMBED DOWN multiplayer computer AI. Also understanding this mix helps you make the right decision which lines to run and where to best engage for the next ruck and how to engage in it.</p></blockquote><p></p>
[QUOTE="Gay-Guy, post: 22891"] When you are playing multiplayer and attacking there are 2 oppositions you are playing against, not one. One of them is the computer AI and the other is the human contolled player. It is important to look at the defence with this in mind rather than look at them as a whole team as both of them respond very differently. Build your attack to exploit their particular weaknesses and avoid engaging with their strengths. Computer AI in multiplayer defence: Very rarely rushes and do diving tackles. Safe, steady, and predictable. You can cut on the inside of the computer AI easier and they will respond slowly. Computer AI in multiplayer is DUMBER than the AI when playing single player. Human AI in multiplayer defence: Often goes for big hits with the dive tackle. Lots of turbo when chasing. Comes out of the line a lot. Can be easily tricked because of the HUMAN REACTION FACTOR. The human controlled defender is the most dangerous yet also often the most clueless. Basic strategy for dealing with this mix is to sidestep the computer players while fending the human player as the fend is most effective against dive tackles unlike the sidestep while the sidestep is very effective against the DUMBED DOWN multiplayer computer AI. Also understanding this mix helps you make the right decision which lines to run and where to best engage for the next ruck and how to engage in it. [/QUOTE]
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