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<blockquote data-quote="Los Lover" data-source="post: 23648"><p>I think they get scared by insane requests (no offence to anyone here or anyone in particular) over minute details.....</p><p></p><p>The list of things that would immediately make the game awesome is simple in my opinion and would surely be simple enough for them to digest......It is as follows:</p><p></p><p>* offloads - but difficult to do and not always successful.</p><p>* allow players to break out of mot cap - more freedom.</p><p>* rule changes on the following =</p><p>- charge downs into touch line-out ruling</p><p>- kick dead always scrum unless drop goal attempt</p><p>- extra time is a set period</p><p></p><p>note - the tackle in the air thing is just a poor animation - they do it sometimes without a tackler! Don't worry about things like that....</p><p></p><p>* Option for playing as home teams in Lions Tours including warm-up matches - archive stats on best results etc...and cups both ways, plus cups go on the line even if you have it in cabinet when you play Tri nations etc in following season i.e. a CURRENT trophy cabinet as well as an historical one.</p><p>* Can make multiple substitutions and positional changes mid-game</p><p>* Crowd more detailed and random - streaker every 30th game..can box privates.</p><p>* Step etc executed with more mixed results and potentially more success - exactly same physics as madden please (needs good execution not lots of money- not a valid excuse) i.e. Players can score different sorts of tries all the time.</p><p>* More tackle animations and...yes...the hit stick (must be timed like Madden and doesn't get turnovers as often as it does just kick a man's ass)! Can effect a head high - so decision to use it is tempered.</p><p>* Sevens tournament</p><p>* Player creation - adjust current players option....no reason not to have the option to elongate the game's life and allow its potential to be fulfilled.</p><p>* No running into atacker at all!...yep......instead the corcle button will act as a higher grab/wrap up tackle like Jonah's....This way strong AI cannot be continuosly repelled escept by accurate, satisying tackling....mixing x as dive tackle and circle as grab and right analogue as hit stick....perfect!</p><p>* Added statistics on attitude and propensity for fighting etc.....</p><p>* A form indicator that affects individual's performances for the team...like PES4.</p><p>* Option for fighting - punch button etc and rucking too - but both can result in on and off-field punishment.......One word: Judiciary.</p><p>* Create your own tournament - for multi-player parties etc.....</p><p>* Option for controller to shift onto cpu team for person to play as your opposition if choose to.</p><p>* Five difficulty levels:</p><p></p><p>- Novice</p><p>- Average (same as normal on Rugby 2005)</p><p>- Provincial</p><p>- International (as hard as hard on Rugby 2005)</p><p>- World Class - genuinely, insanely competitive AI in terms of their inventiveness and execution NOT their ball hogging!</p><p></p><p>* many different try celebrations - keep them simple if need be, but must have at least 20 - 25.</p><p>* specefic couple of all team celebrations if try scored with time-up to win or seal a final etc......and relevant commentary.</p><p>* tiny bit more distance on kicking - but not bad effort..once mastered.....</p><p>* When on side view - camera goes with the play across the field a fraction and back to allow better visuals.</p><p>* On set-moves...the icons switch around.</p><p>* Better information on injuries - length of time out....PLUS - what it is.</p><p>* Plenty of unlockables (but on completion of International level Cups - which in turn unlocks World Class level.....SJRL style!). Once this is completed, ten extra teams are unlocked (SH, NH, EURO, SUPER 12 etc...plus a nadful of novelty teams...Monsters etc...trust me).</p><p>* Three commentators - sideline comments guy.....authentic enthusiasm from all.</p><p>* Man-of-the-match.</p><p>* Individual stats on line-breaks, tackles made/attempted etc......</p><p>* stats for tries etc (this is an IMPORTANT one)...must be on a table including ALL teams - so there are tallies of season best wit boot and tries and tackles etc....for which there are bonus points awarded in World League and simply for interest in World Cups and Super 12s except that they can be archived as best season tally etc......having just your own team's is NOT GOOD ENOUGH.</p><p>* Franchise Mode</p><p></p><p>and there you have it........If this was done....I would not need to fret over rugby games again and I would retire from game buying with just BLIC 2005, RL2 and Rugby 2006 - Black Thunder...to keep my gaming needs satisfied.</p><p></p><p>Most of what I speak of is options that can easily be included...the rest requires nous and commonsense and a little elbow grease....come on EA! We all know what you are capable of. <img src="http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Los Lover, post: 23648"] I think they get scared by insane requests (no offence to anyone here or anyone in particular) over minute details..... The list of things that would immediately make the game awesome is simple in my opinion and would surely be simple enough for them to digest......It is as follows: * offloads - but difficult to do and not always successful. * allow players to break out of mot cap - more freedom. * rule changes on the following = - charge downs into touch line-out ruling - kick dead always scrum unless drop goal attempt - extra time is a set period note - the tackle in the air thing is just a poor animation - they do it sometimes without a tackler! Don't worry about things like that.... * Option for playing as home teams in Lions Tours including warm-up matches - archive stats on best results etc...and cups both ways, plus cups go on the line even if you have it in cabinet when you play Tri nations etc in following season i.e. a CURRENT trophy cabinet as well as an historical one. * Can make multiple substitutions and positional changes mid-game * Crowd more detailed and random - streaker every 30th game..can box privates. * Step etc executed with more mixed results and potentially more success - exactly same physics as madden please (needs good execution not lots of money- not a valid excuse) i.e. Players can score different sorts of tries all the time. * More tackle animations and...yes...the hit stick (must be timed like Madden and doesn't get turnovers as often as it does just kick a man's ass)! Can effect a head high - so decision to use it is tempered. * Sevens tournament * Player creation - adjust current players option....no reason not to have the option to elongate the game's life and allow its potential to be fulfilled. * No running into atacker at all!...yep......instead the corcle button will act as a higher grab/wrap up tackle like Jonah's....This way strong AI cannot be continuosly repelled escept by accurate, satisying tackling....mixing x as dive tackle and circle as grab and right analogue as hit stick....perfect! * Added statistics on attitude and propensity for fighting etc..... * A form indicator that affects individual's performances for the team...like PES4. * Option for fighting - punch button etc and rucking too - but both can result in on and off-field punishment.......One word: Judiciary. * Create your own tournament - for multi-player parties etc..... * Option for controller to shift onto cpu team for person to play as your opposition if choose to. * Five difficulty levels: - Novice - Average (same as normal on Rugby 2005) - Provincial - International (as hard as hard on Rugby 2005) - World Class - genuinely, insanely competitive AI in terms of their inventiveness and execution NOT their ball hogging! * many different try celebrations - keep them simple if need be, but must have at least 20 - 25. * specefic couple of all team celebrations if try scored with time-up to win or seal a final etc......and relevant commentary. * tiny bit more distance on kicking - but not bad effort..once mastered..... * When on side view - camera goes with the play across the field a fraction and back to allow better visuals. * On set-moves...the icons switch around. * Better information on injuries - length of time out....PLUS - what it is. * Plenty of unlockables (but on completion of International level Cups - which in turn unlocks World Class level.....SJRL style!). Once this is completed, ten extra teams are unlocked (SH, NH, EURO, SUPER 12 etc...plus a nadful of novelty teams...Monsters etc...trust me). * Three commentators - sideline comments guy.....authentic enthusiasm from all. * Man-of-the-match. * Individual stats on line-breaks, tackles made/attempted etc...... * stats for tries etc (this is an IMPORTANT one)...must be on a table including ALL teams - so there are tallies of season best wit boot and tries and tackles etc....for which there are bonus points awarded in World League and simply for interest in World Cups and Super 12s except that they can be archived as best season tally etc......having just your own team's is NOT GOOD ENOUGH. * Franchise Mode and there you have it........If this was done....I would not need to fret over rugby games again and I would retire from game buying with just BLIC 2005, RL2 and Rugby 2006 - Black Thunder...to keep my gaming needs satisfied. Most of what I speak of is options that can easily be included...the rest requires nous and commonsense and a little elbow grease....come on EA! We all know what you are capable of. [img]http://www.therugbyforum.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif[/img] [/QUOTE]
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