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<blockquote data-quote="Sebe" data-source="post: 310391" data-attributes="member: 40629"><p><strong>Physics Engine?</strong></p><p></p><p>Perhaps one of the largest complaints people have against the Madden Franchise is its lack of any sort of realistic physics engine - in which we can see the smallest players bulldozing the biggest, or breaking through gang tackles of up to eight men for a touchdown. The problem they are facing is that they are having to completely rebuild the original engine in order to cater for the growing needs of a physics engine in their game - as competition from other ***les is provided by up and coming games such as Backbreaker - which will run entirely on the Euphoria Physics Engine, and will simulate all tackles on the fly, resulting in every hit being unique.</p><p></p><p>Back to rugby. Whilst it is very obvious that the budget for Rugby 2012 is going to be a fraction of that of the Madden franchise, would it not make sense to invest NOW, in some sort of strong and realistic physics engine, which could be implemented into the game, and save in the future? If we get the fine details right NOW, we won't have to go down the same route of Madden, as its fans begin to boycot it as they see no reason as to why they should spend £40 every year on the new release?</p><p></p><p>What we must think of now is the fact that this is NEXT GENERATION RUGBY. There HAS to be a large step up somewhere. Something significant, and something that will, if it is done well enough, promote the sport throughout the world. What we cannot have is a slightly improved Rugby 08, with a couple more tackle animations and slightly prettier graphics. We need to enhance the power provided by the modern day machine to create a game that will push rugby games in the right direction for this generation. Is this too much to ask?!</p></blockquote><p></p>
[QUOTE="Sebe, post: 310391, member: 40629"] [b]Physics Engine?[/b] Perhaps one of the largest complaints people have against the Madden Franchise is its lack of any sort of realistic physics engine - in which we can see the smallest players bulldozing the biggest, or breaking through gang tackles of up to eight men for a touchdown. The problem they are facing is that they are having to completely rebuild the original engine in order to cater for the growing needs of a physics engine in their game - as competition from other ***les is provided by up and coming games such as Backbreaker - which will run entirely on the Euphoria Physics Engine, and will simulate all tackles on the fly, resulting in every hit being unique. Back to rugby. Whilst it is very obvious that the budget for Rugby 2012 is going to be a fraction of that of the Madden franchise, would it not make sense to invest NOW, in some sort of strong and realistic physics engine, which could be implemented into the game, and save in the future? If we get the fine details right NOW, we won't have to go down the same route of Madden, as its fans begin to boycot it as they see no reason as to why they should spend £40 every year on the new release? What we must think of now is the fact that this is NEXT GENERATION RUGBY. There HAS to be a large step up somewhere. Something significant, and something that will, if it is done well enough, promote the sport throughout the world. What we cannot have is a slightly improved Rugby 08, with a couple more tackle animations and slightly prettier graphics. We need to enhance the power provided by the modern day machine to create a game that will push rugby games in the right direction for this generation. Is this too much to ask?! [/QUOTE]
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