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<blockquote data-quote="The_Wol" data-source="post: 999731" data-attributes="member: 37787"><p>So I played it this morning for a few hours these are the differences and the similarities with RC3 that I've noticed so far</p><p></p><p>Different</p><p>Subs are now numbered correctly</p><p>Halfbacks can get quicker ball at the ruck</p><p>Number 8 pickup from scrum works better</p><p>Kicking - place kicking system is more punishing which makes it far more rewarding. No more getting it on the very edge of the yellow and it sails through fine.</p><p>Players bodies are a different skeleton from RC3 - which means more diversity and realism.</p><p>The licenced players all look great.</p><p>There are less licenced teams Super rugby is oddly missing the Waratahs which suggests a licensing issue with them but the fan hub will save us.</p><p>Unreal engine. Graphics are far better, and the game appears more stable at this stage because of the new engine.</p><p>Defence AI is better</p><p></p><p>Similar</p><p>Almost all the animations are the same</p><p>Scrums, lineouts and mauls all operate the same</p><p>Players still turn on a dimepiece</p><p></p><p>I definitely enjoy it but I'm biased considering I worked on it.</p></blockquote><p></p>
[QUOTE="The_Wol, post: 999731, member: 37787"] So I played it this morning for a few hours these are the differences and the similarities with RC3 that I've noticed so far Different Subs are now numbered correctly Halfbacks can get quicker ball at the ruck Number 8 pickup from scrum works better Kicking - place kicking system is more punishing which makes it far more rewarding. No more getting it on the very edge of the yellow and it sails through fine. Players bodies are a different skeleton from RC3 - which means more diversity and realism. The licenced players all look great. There are less licenced teams Super rugby is oddly missing the Waratahs which suggests a licensing issue with them but the fan hub will save us. Unreal engine. Graphics are far better, and the game appears more stable at this stage because of the new engine. Defence AI is better Similar Almost all the animations are the same Scrums, lineouts and mauls all operate the same Players still turn on a dimepiece I definitely enjoy it but I'm biased considering I worked on it. [/QUOTE]
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