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<blockquote data-quote="TRF Mr Fish" data-source="post: 311946" data-attributes="member: 20892"><p>I've been compiling a list of the most important things from the Forumers and fellow gamers point of views...</p><p></p><p><strong>Game Play Options</strong></p><p>- Training</p><p>- Classic Matches (with the actual players, uniforms etc of the time)</p><p>- Tournaments (absolute necessities have *s)</p><p> - World Cup*</p><p> - Four Nations*</p><p> - Super 15*</p><p> - Pacific Nations Cup*</p><p> - Currie Cup</p><p> - ITM Cup (NZ NPC)</p><p> - Six Nations*</p><p> - Guinness Premiership* </p><p> - Heineken Cup*</p><p> - Magners League</p><p> - Top 14</p><p> - Lions Tour*</p><p> - Create a Tournament (with option in the form of Round Robin, Knock Out, RR/KO World Cup/H Cup Style, Tour Style)*</p><p>- Franchise Mode (Similar to World League, but with improvements)*</p><p></p><p><strong>Ruck Improvements</strong></p><p>- Ability to put players into and take players out of the ruck</p><p>- Ball retention affected more by number of players in a ruck, distance from support etc.</p><p>- Momentum playing more of a role</p><p></p><p><strong>Set Play Improvements</strong></p><p>- Simple set play for use during rucks/mauls similar to the current set up, with four options, but performed at an increased pace</p><p>- Advanced set play for use during scrums/lineouts/taps, done similarly to in Rugby 2004</p><p></p><p><strong>Lineout Improvements</strong></p><p>- Being able to set numbers in a lineout</p><p>- Setting who the actual jumpers are (or options in general, with quick throw to the front prop etc being an option)</p><p>- Similar to Rugby 2004</p><p></p><p><strong>Kicking Improvements</strong></p><p>- Make kicking length more standard, even it out</p><p>- Chances of miskicks occurring rarely, based on a players skill</p><p>- More kicking options e.g. L2 + X being a drop kick (Rugby 06 style, not Rugby 08), O becoming a quick chip kick in the direction of play (Similar to Rugby League 3)</p><p>- Increased kicking speed (so that we aren't tackled in the middle of a grubber)</p><p>- Increased control of grubber direction</p><p></p><p><strong>Tackling Improvements</strong></p><p>- Smother 'homing tackle' to make it easier for newbies (hold down X?)</p><p>- Hard hit tackles (not necessarily high though) with a higher rick of being penalised, but an increased chance of stopping momentum etc.</p><p>- Dive tackles make tackler useless for small period of time (as they are on the floor etc) and can't be used constantly, maybe a tackle meter existing?</p><p>- More tackle animations</p><p></p><p><strong>AI Improvements</strong></p><p>- AI learn as you play, throughout the game they adjust their tactics to your play style, and the opposition may play differently against you in a tournament based on how you've performed previously, and the style you've adopted (they may also simply rest players)</p><p>- Increased difficulty settings</p><p>- Computer teams conceding more penalties, to model real life</p><p>- Stats reflect real life, e.g. more tries being scored than penalties in simulated games (as is not the case in Rugby 08 etc.)</p><p>- Teams playing similarly to their real life counterparts</p><p></p><p><strong>Other Improvements </strong></p><p>- In game player editing (unlockable?)</p><p>- Roster updates downloadable</p><p>- Online play (and online tournaments mirroring real life)</p><p>- Improved create a player option with more faces available, real faces usable, not just created ones, and downloadable face packs possible?</p><p>- Realistic rules regarding free kicks and penalties</p><p>- Weather affecting gameplay/teams adapting their style</p><p>- Improved graphics</p></blockquote><p></p>
[QUOTE="TRF Mr Fish, post: 311946, member: 20892"] I've been compiling a list of the most important things from the Forumers and fellow gamers point of views... [B]Game Play Options[/B] - Training - Classic Matches (with the actual players, uniforms etc of the time) - Tournaments (absolute necessities have *s) - World Cup* - Four Nations* - Super 15* - Pacific Nations Cup* - Currie Cup - ITM Cup (NZ NPC) - Six Nations* - Guinness Premiership* - Heineken Cup* - Magners League - Top 14 - Lions Tour* - Create a Tournament (with option in the form of Round Robin, Knock Out, RR/KO World Cup/H Cup Style, Tour Style)* - Franchise Mode (Similar to World League, but with improvements)* [B]Ruck Improvements[/B] - Ability to put players into and take players out of the ruck - Ball retention affected more by number of players in a ruck, distance from support etc. - Momentum playing more of a role [B]Set Play Improvements[/B] - Simple set play for use during rucks/mauls similar to the current set up, with four options, but performed at an increased pace - Advanced set play for use during scrums/lineouts/taps, done similarly to in Rugby 2004 [B]Lineout Improvements[/B] - Being able to set numbers in a lineout - Setting who the actual jumpers are (or options in general, with quick throw to the front prop etc being an option) - Similar to Rugby 2004 [B]Kicking Improvements[/B] - Make kicking length more standard, even it out - Chances of miskicks occurring rarely, based on a players skill - More kicking options e.g. L2 + X being a drop kick (Rugby 06 style, not Rugby 08), O becoming a quick chip kick in the direction of play (Similar to Rugby League 3) - Increased kicking speed (so that we aren't tackled in the middle of a grubber) - Increased control of grubber direction [B]Tackling Improvements[/B] - Smother 'homing tackle' to make it easier for newbies (hold down X?) - Hard hit tackles (not necessarily high though) with a higher rick of being penalised, but an increased chance of stopping momentum etc. - Dive tackles make tackler useless for small period of time (as they are on the floor etc) and can't be used constantly, maybe a tackle meter existing? - More tackle animations [B]AI Improvements[/B] - AI learn as you play, throughout the game they adjust their tactics to your play style, and the opposition may play differently against you in a tournament based on how you've performed previously, and the style you've adopted (they may also simply rest players) - Increased difficulty settings - Computer teams conceding more penalties, to model real life - Stats reflect real life, e.g. more tries being scored than penalties in simulated games (as is not the case in Rugby 08 etc.) - Teams playing similarly to their real life counterparts [B]Other Improvements [/B] - In game player editing (unlockable?) - Roster updates downloadable - Online play (and online tournaments mirroring real life) - Improved create a player option with more faces available, real faces usable, not just created ones, and downloadable face packs possible? - Realistic rules regarding free kicks and penalties - Weather affecting gameplay/teams adapting their style - Improved graphics [/QUOTE]
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