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Time for change
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<blockquote data-quote="Broms" data-source="post: 1012919" data-attributes="member: 84425"><p>Some interesting points to fix the scrum frustrations- ie, length of time to set, collapses and resets, technical infringements, inexplicable (to spectators) penalties. How about avoiding even more lost time with conventional penalties by the ref awarding automatic possession to the non offending team, 25 metres directly upfield, to be restarted with the offending team a further 10 metres back from the mark (as for a line out). Only a scrum infringement within the offending team's 22 can result in a Penalty kick for goal. Penalty kickers are given 45 seconds only from when the ref points to the posts to complete the kick ( unless given more time if ball falls off tee, for example). In total, over the length of a game, this could add maybe 10 minutes of 'ball in hand' playing time, if you consider the number of scrum penalties (let's say 6-8) and penalty goal attempts ( again 6-8).</p></blockquote><p></p>
[QUOTE="Broms, post: 1012919, member: 84425"] Some interesting points to fix the scrum frustrations- ie, length of time to set, collapses and resets, technical infringements, inexplicable (to spectators) penalties. How about avoiding even more lost time with conventional penalties by the ref awarding automatic possession to the non offending team, 25 metres directly upfield, to be restarted with the offending team a further 10 metres back from the mark (as for a line out). Only a scrum infringement within the offending team's 22 can result in a Penalty kick for goal. Penalty kickers are given 45 seconds only from when the ref points to the posts to complete the kick ( unless given more time if ball falls off tee, for example). In total, over the length of a game, this could add maybe 10 minutes of 'ball in hand' playing time, if you consider the number of scrum penalties (let's say 6-8) and penalty goal attempts ( again 6-8). [/QUOTE]
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