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<blockquote data-quote="jim546" data-source="post: 1097416" data-attributes="member: 48218"><p>Check what "Force LOD" is set to under the display options in your game. I've just replicated your errors by changing it to "Off". Switching LOD to "High" seems to fix it.</p><p></p><p>I think it's because the custom textures don't have any mipmaps with them. When you switch to low LOD the game sees the large base texture for the head and tries to load a lower res version instead, which it can't find hence the "no texture" error you get.</p></blockquote><p></p>
[QUOTE="jim546, post: 1097416, member: 48218"] Check what "Force LOD" is set to under the display options in your game. I've just replicated your errors by changing it to "Off". Switching LOD to "High" seems to fix it. I think it's because the custom textures don't have any mipmaps with them. When you switch to low LOD the game sees the large base texture for the head and tries to load a lower res version instead, which it can't find hence the "no texture" error you get. [/QUOTE]
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