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<blockquote data-quote="ncurd" data-source="post: 1078148" data-attributes="member: 72205"><p>There's some but Northern Kingdoms was broken against the AI especially the Blue Stripes Commando's and the like it was pretty easy to utterly humiliate opponents decks because getting multipiers got silly in terms of power. Like all TCG's its about working out the meta and then once found using it successfully. Sometimes it required some anticipatation about cards the AI had.</p><p></p><p>But the game is deliberately broken for Witcher3 because they don't want players spending hours in a side game and want them to feel like they are successfull so with a few cards Geralt is unbeatable but the serious players in thw rodl in reality would have just as powerful decks.</p><p></p><p> Gwent the online TCG took the format modified it quite a fair bit to try to create a more balanced approach.</p></blockquote><p></p>
[QUOTE="ncurd, post: 1078148, member: 72205"] There's some but Northern Kingdoms was broken against the AI especially the Blue Stripes Commando's and the like it was pretty easy to utterly humiliate opponents decks because getting multipiers got silly in terms of power. Like all TCG's its about working out the meta and then once found using it successfully. Sometimes it required some anticipatation about cards the AI had. But the game is deliberately broken for Witcher3 because they don't want players spending hours in a side game and want them to feel like they are successfull so with a few cards Geralt is unbeatable but the serious players in thw rodl in reality would have just as powerful decks. Gwent the online TCG took the format modified it quite a fair bit to try to create a more balanced approach. [/QUOTE]
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