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<blockquote data-quote="unrated" data-source="post: 997232" data-attributes="member: 45773"><p><a href="https://www.google.com/amp/s/gamerant.com/civilization-6-best-leaders-op-korea-sweden-macedon-mali-germany/amp/" target="_blank">https://www.google.com/amp/s/gamerant.com/civilization-6-best-leaders-op-korea-sweden-macedon-mali-germany/amp/</a></p><p></p><p>The above link can be used as a style guide for specific civs or types of victory you are going for. </p><p></p><p>If you go for early game victory then someone like Scythia can pump out hundreds of cheap horse archers to overwhelm the enemy very quickly but you won't win if you don't end the game very quickly. Rome on the other hand has early game units for domination victory such as the legion and they can get a strong economy going with the all roads lead to Rome trait, automatic roads everywhere. </p><p></p><p>Someone such as Eleanor of Aquitaine can help you win a domination victory without ever attacking an enemy civ. Make sure you can defend yourself if people get ****** with you but the goal is to invest in culture and produce great works then you place the great works close to enemy borders and near their cities soon you will see a domino effect of cities losing loyalty to their original masters and joining your civ. This strategy is bound to **** off human players so they will retaliate with military force, so then make sure you can Atleast defend those new cities </p><p></p><p></p><p>I like a civ such as Germany, they can build one extra district, they have a unique production district called the Hansa. Your goal with them is to survive early game and just get your Hansa (factories) going. Late game you outproduce every other country in the game, you can pick and choose a victory type because your production is good. Wamt warfare? Done right they can send out huge numbers of military units, or quickly build science buildings or culture buildings for science and culture victories respectively. The unique submarine u boats are powerful if you rush them when your science is strong.</p></blockquote><p></p>
[QUOTE="unrated, post: 997232, member: 45773"] [URL]https://www.google.com/amp/s/gamerant.com/civilization-6-best-leaders-op-korea-sweden-macedon-mali-germany/amp/[/URL] The above link can be used as a style guide for specific civs or types of victory you are going for. If you go for early game victory then someone like Scythia can pump out hundreds of cheap horse archers to overwhelm the enemy very quickly but you won't win if you don't end the game very quickly. Rome on the other hand has early game units for domination victory such as the legion and they can get a strong economy going with the all roads lead to Rome trait, automatic roads everywhere. Someone such as Eleanor of Aquitaine can help you win a domination victory without ever attacking an enemy civ. Make sure you can defend yourself if people get ****** with you but the goal is to invest in culture and produce great works then you place the great works close to enemy borders and near their cities soon you will see a domino effect of cities losing loyalty to their original masters and joining your civ. This strategy is bound to **** off human players so they will retaliate with military force, so then make sure you can Atleast defend those new cities I like a civ such as Germany, they can build one extra district, they have a unique production district called the Hansa. Your goal with them is to survive early game and just get your Hansa (factories) going. Late game you outproduce every other country in the game, you can pick and choose a victory type because your production is good. Wamt warfare? Done right they can send out huge numbers of military units, or quickly build science buildings or culture buildings for science and culture victories respectively. The unique submarine u boats are powerful if you rush them when your science is strong. [/QUOTE]
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