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<blockquote data-quote="TRF_heineken" data-source="post: 997300" data-attributes="member: 40658"><p>We are a lot alike in how we go about things, and I do all these things too.</p><p></p><p>But what I do first, is see if there's a capital city of another nation very close to mine. If so, instead of building a settler, I'd use the policy where ancient military melee units are discounted, then try and spawn about 5 or 6 warriors, and get them as fast as possible to that capital and wait on the outskirts of its borders, making sure you have enough warriors to storm the city and prevent it from autohealing. Then when they spawn a settler, go to capture the settler and also storm the capital. That way you can get a city while also being able to start another city close by and also stopping the enemy from invading you and limiting your expansion area early on.</p><p></p><p>I personally like to play with the nations who either have an additional policy like germany or greece, or nations with strong early military units like Montezuma, Sumeria, or Rome.</p><p></p><p>What I meant by religion was that it has the potential to be a real ****le and bother your capital city quite a lot. If you are in an area that has more production tiles than food tiles, then your faith would be more focused on getting food, if another nation's missionaries/apostles come to convert your city, it could have a blowback on your production as they prevent your own faith from producing food, meaning your city won't grow and your production will be slowed down.</p></blockquote><p></p>
[QUOTE="TRF_heineken, post: 997300, member: 40658"] We are a lot alike in how we go about things, and I do all these things too. But what I do first, is see if there's a capital city of another nation very close to mine. If so, instead of building a settler, I'd use the policy where ancient military melee units are discounted, then try and spawn about 5 or 6 warriors, and get them as fast as possible to that capital and wait on the outskirts of its borders, making sure you have enough warriors to storm the city and prevent it from autohealing. Then when they spawn a settler, go to capture the settler and also storm the capital. That way you can get a city while also being able to start another city close by and also stopping the enemy from invading you and limiting your expansion area early on. I personally like to play with the nations who either have an additional policy like germany or greece, or nations with strong early military units like Montezuma, Sumeria, or Rome. What I meant by religion was that it has the potential to be a real ****le and bother your capital city quite a lot. If you are in an area that has more production tiles than food tiles, then your faith would be more focused on getting food, if another nation's missionaries/apostles come to convert your city, it could have a blowback on your production as they prevent your own faith from producing food, meaning your city won't grow and your production will be slowed down. [/QUOTE]
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