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EA Rugby 08
World League Brainstorming thread
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<blockquote data-quote="Fa&#039;atau82" data-source="post: 238808"><p>Thanks Pageski.</p><p></p><p>I find crashes normally happen when there is some kind of error with a checksum or something similar. I am thinking that pageski has found some errors in my roster data, which is probably the data for assigned stadiums.</p><p></p><p>I know for a fact that if you try to assign a stadium to a team in the editor, it makes problems with other things, and generallt assigns the team as australia stadium. So i am thinking that my roster has been corrupted by my previous attempt and although i fixed it with kingwilko's teamfixer program, it has obviously still got some errors.</p><p></p><p>This might explain why ALL .rdf's from the new woosaah editor, crash. Simply, the stadium data gets bugged and so it corrupts the roster file. This is why your .rdf works and mine does not. I even took the original .rdf and tried that, and it's the same.</p><p></p><p>It is something in my roster data that the game cannot read, and this causes the crash. This would explain the randomness, as it will crash when it encounters the corruption, which must not be on all teams and is probably random itself.</p></blockquote><p></p>
[QUOTE="Fa'atau82, post: 238808"] Thanks Pageski. I find crashes normally happen when there is some kind of error with a checksum or something similar. I am thinking that pageski has found some errors in my roster data, which is probably the data for assigned stadiums. I know for a fact that if you try to assign a stadium to a team in the editor, it makes problems with other things, and generallt assigns the team as australia stadium. So i am thinking that my roster has been corrupted by my previous attempt and although i fixed it with kingwilko's teamfixer program, it has obviously still got some errors. This might explain why ALL .rdf's from the new woosaah editor, crash. Simply, the stadium data gets bugged and so it corrupts the roster file. This is why your .rdf works and mine does not. I even took the original .rdf and tried that, and it's the same. It is something in my roster data that the game cannot read, and this causes the crash. This would explain the randomness, as it will crash when it encounters the corruption, which must not be on all teams and is probably random itself. [/QUOTE]
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