F
funksoulbrother
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there had better not still be those random knock ons that happen all the time for no reason like they had in 05
I see what your saying, but then again would we really ever notice if things like that were implemented ? I mean to be honest even if they said " yeah thats all in " It wouldnt be something we could shoot them down on because theres never any way of telling on something like that.Originally posted by lazy_chesnut@Dec 16 2005, 02:13 AM
Other factors could be added in though.
For example, if they have a defender right in their face. Or if they are on bad form. Or if they have taken some big hits in the match earlier. Or if the team is under pressure.
It's that sort of thing which differentiates between a game, and a simulation. I'm trying to say that without sounding too anal.
I can totally see what you're getting at but I still disagree.Originally posted by funksoulbrother@Dec 16 2005, 05:58 AM
in a video game a player should only knock the ball on if he gets a big hit like in JLR - if you tried to offload the ball you were more likely to knock it on (even though it didnt count
A player shouldnt ctach the ball and then just drop it through no fult of yours
Agreed.Originally posted by captainamerica@Dec 15 2005, 07:56 PM
Granted, it shouldn't happen all the time, especially in a clutch situation (last 10 minutes), but I think the random knock ons make it more realistic - provided it doesn't happen every 30 seconds.
Originally posted by captainamerica@Dec 16 2005, 06:22 AM
I agree. I found the knock ons to be just fine with the game.
Found myself yelling at the tv "oh you ********" just like the times when I'm at a live match.
Very true.Originally posted by lazy_chesnut@Dec 16 2005, 08:31 AM
Obviously real players drop clangers, but they are more likely to knock on when under pressure receiving a pass.
You yell at TVs when you're at a live match?Originally posted by captainamerica@Dec 16 2005, 05:22 AM
Found myself yelling at the tv "oh you ********" just like the times when I'm at a live match.
That's what I'm saying though cap'n.Originally posted by captainamerica+Dec 16 2005, 11:05 AM--><div class='quotetop'>QUOTE (captainamerica @ Dec 16 2005, 11:05 AM)</div><!--QuoteBegin-lazy_chesnutVery true.@Dec 16 2005, 08:31 AM
Obviously real players drop clangers, but they are more likely to knock on when under pressure receiving a pass.
But that's where I think the video game aspect should come to the fore and if the team wins or loses then it's my fault. Decision making etc. [/b]
It should maybe be taken into account, but as with every other kind of factor it would have to only be a very slight chance or it would happen too regular.Originally posted by lazy_chesnut+Dec 16 2005, 01:35 PM--><div class='quotetop'>QUOTE (lazy_chesnut @ Dec 16 2005, 01:35 PM)</div>Originally posted by captainamerica@Dec 16 2005, 11:05 AM
<!--QuoteBegin-lazy_chesnutThat's what I'm saying though cap'n.@Dec 16 2005, 08:31 AM
Obviously real players drop clangers, but they are more likely to knock on when under pressure receiving a pass.
Very true.
But that's where I think the video game aspect should come to the fore and if the team wins or loses then it's my fault. Decision making etc.
If you pass to a marked man then yuo're more likely to cause a knock on. Surely this is fairer than random knock-ons.....? [/b]
Damn straight. The eyes aren't so good anymore, I end up watching the jumbotron.Originally posted by .:kaftka:.+Dec 16 2005, 11:08 AM--><div class='quotetop'>QUOTE (.:kaftka:. @ Dec 16 2005, 11:08 AM)</div><!--QuoteBegin-captainamericaYou yell at TVs when you're at a live match? [/b]@Dec 16 2005, 05:22 AM
Found myself yelling at the tv "oh you ********" just like the times when I'm at a live match.