Discussion in 'Rugby Video Games & Apps' started by goeagles, Mar 1, 2006.

  1. goeagles

    goeagles Guest

    Not sure if these have already been discussed but...

    Wheeling the scrum doesn't give the feed to the other team. It just seems to reset.

    If you run into touch inside your in goal, it gives the opposing team a 5 meter scrum, regardless of whether or not you brought the ball back in.

    Also, it's annoying and unrealistic that the CPU almost never kicks the ball out from their own 22. Also in that category is Wilkinson or Carter kicking the ball over your fullback's head every time.

    This game desperately needs online play. This was one of the biggest complaints from last year and would certainly make the game much more enjoyable.
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  3. BOKean

    BOKean Guest

    when returning a kick with your full back you can step your own team mates lol
  4. Earlier on today I was playing in WL with Bristol...

    And Clermnot (I think) handled in the ruck conceding a penalty to me but I chose to wait instead of taking the quick penalty, so about 10 seconds I'm still waiting then they get the bloody free kick for delay in play from us...
  5. woosaah

    woosaah Guest

    i dont like the ball physics sometimes, when the ball bounces it is always (well nearly) in a straight line, and to many times i have had carter kick from my goal line to go dead in the oposition goal for a 5m scrum o_O
  6. It was probably rubbish kicking on your half Woosah...:p
  7. woosaah

    woosaah Guest

    also you can still kick a dropgoal from a scrum

    shouldnt be able to do that
  8. goeagles

    goeagles Guest

    Another one I forgot:

    Knock-ons on full time, they still give the scrum rather than ending the game.
  9. kaftka

    kaftka Guest

    I just found a glitch...

    At the squad selection screen right before a match one of my props was injured. His name was at the top on the right. You can't select him because he is injured. The prop on the top left in the starting lineup was selected.
    I pressed right, and my injured guy was selected! Don't press any other button before you select him.

    I pressed A to swap him, and swapped him with my starting prop. Now my original healthy prop has the injured icon next to his name.

    This should only work if your injured guy is in the top right of the list.
  10. I found one sometimes when the opponents kick it out on the full about 5 metres outside their 22 it takes the line-out from where the ball went out instead of where they kicked it.
  11. woosaah

    woosaah Guest

    the 5m lineouts still arnt 5m :)
  12. MCab

    MCab Guest

    Although I've said this in the "tries" heading, I scored a try off a missed PK. The other team tried to ground it, failed, and just stood there doing nothing until my guys came and touched it down for them. :D
  13. goeagles

    goeagles Guest


    Same for me with a drop goal. They didn't stand around completely, though. One guy dove to try and ground the ball and missed. Then they all stood around.
  14. umm, forgive me if im wrong, but isnt that the way its ment to be?
  15. wkl

    wkl Guest

    If the opponent charges your kick down and it goes into touch they still get the throw, and a few times I saw the opponent do a quick linout, but instead of throwing it past the 5 metre line he just past it to a teammate right next to him
  16. android_FURY

    android_FURY Guest

    exact same thing happens when a knocked backinto touch, it still remains your lineout throw.
  17. Quick throws in this game are really useless, cause they're not quick. The player takes an age to pick the thing up and then by the time you've thrown the oppostion have the ball and it's ALWAYS an interception.
  18. BigTen

    BigTen Guest

    I've scored loads of tries from quick throw-ins (especially on Pro level) either directly from that phase or in the second.

    I find that sometimes a quick throw-in is on and at other times there are too many opposition players in the way to try.
  19. BOKean

    BOKean Guest

    quick throw only works well if you catch the ball on the full close to the line

    otherwise the defence is up in a flash
  20. paddyknight

    paddyknight Guest

    quick throws;d be good if they were jonahfied and yuou could control the player off the pitch, sprint to the ball and throw it in. in this the ball goes back and then the players sort of crab backwards over the ball... one for the future i guess!
  21. toup

    toup Guest

    I was thinking that myself. I know if the ball is in goal and you kick it out without picking it up then it's a 22, but if you pick it up and run it out I think it's a 5m scrum. Punishes people who get caught being cocky and trying to run from everywhere!

    I could be wrong but think this is one thing EA got right.
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