F
FFR
Guest
Hy, what the ameliorations you want see in the next EA rugby game ?
the old craptacular gang (Heffler, i'm talking to you).
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Nawali > Joe Rocokoko
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They need to speed the forming of rucks up...it takes like 5 seconds for a ruck to form after a player hits the ground. Thats why tackles that would most likley be turn overs in real life are'nt in the game, you tackle a bloke 10 metres behind his own line of players but they have more than enough time to stroll on back and form the ruck to secure possession. The ruck animation should initiate within 1 second of the tackle occuring (provided someone is on the spot to form the ruck). If there is no opposition to compete for the ball within another couple of seconds, the first man to the ruck takes possession and can run. Players with a tick for the rucking skill can take even less time to gain possession.
With a faster and more responsive rucking system the game would be looser and more free-flowing, with a lot more scrambling defense.
p.s. Online multiplayer too [/b]
<div class='quotemain'> They need to speed the forming of rucks up...it takes like 5 seconds for a ruck to form after a player hits the ground. Thats why tackles that would most likley be turn overs in real life are'nt in the game, you tackle a bloke 10 metres behind his own line of players but they have more than enough time to stroll on back and form the ruck to secure possession. The ruck animation should initiate within 1 second of the tackle occuring (provided someone is on the spot to form the ruck). If there is no opposition to compete for the ball within another couple of seconds, the first man to the ruck takes possession and can run. Players with a tick for the rucking skill can take even less time to gain possession.
With a faster and more responsive rucking system the game would be looser and more free-flowing, with a lot more scrambling defense.
p.s. Online multiplayer too [/b]