AI defence

Discussion in 'Rugby Video Games & Apps' started by jimmy44, Mar 1, 2005.

  1. jimmy44

    jimmy44 Guest

    Looking at the videos and as someone has mentioned before, the AI wing and number 13 tend to drift to the touch line together as a unit, leaving a big gap between 12 and 13 to exploit. This happens quite a few times.

    As there is one glaring gap in the line, this is clearly the best way to expolit the AI defence. i.e Pass the ball to number 12 or 13 and run through the gap, POTENTIALLY making for a one dimentional approach to attack, especially as there are precious few gaps anywhere else.

    Now, I havn't played the game but does anyone else see this as an issue?

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  3. -JJ-

    -JJ- Guest

    I agree. It will be hard to tell if it's an actual problem or not until we've played it thoroughly. But I do see what you mean about 13 and wing drifting far too wide, and marking players who aren't there.
  4. kinkon89

    kinkon89 Guest

    its a problem only on classic me side view will be the best view!
  5. -JJ-

    -JJ- Guest

    The view does not change the way the AI acts... [​IMG]

    It might be more apparent on the Classic2 view, but it will still be there and equally as big on the side view.
  6. kinkon89

    kinkon89 Guest

    nope it wont be cos side view looks much better and hides sum of the lil problems but adds a problem to kicking
  7. Springbok

    Springbok Guest

    Can someone please tell me what the diffirence is between side-view and broadcast?
  8. kinkon89

    kinkon89 Guest

    side view is far out but just goood

    whilst broadcast is like wcr default view(side....and zoomed in)
  9. Springbok

    Springbok Guest

    Oh...Okay! [​IMG]

    The Broadcast view looks great though!
    But I think the zoom limitation might make it difficult to attact or handle kicks for that matter!

    Okay...Kinkon89 you convinced me!
    Side view it is!
  10. maddog79

    maddog79 Guest

    With side view though u cant see where the kickoff is gonna land
  11. Springbok

    Springbok Guest

    And when you Kick with broadcast? Can you see then?
  12. umosay

    umosay Guest

    And it makes the warping look ultra shite.
  13. Springbok

    Springbok Guest

  14. umosay

    umosay Guest

    Warping as in watch the half back when he gets to a ruck - does circles all over the place to get to his position. Also when the defence line reorganises into place they also do this funny circle warping motion. Sometimes the halfback even goes right through the ruck, eg aus v uruguay movie, first ruck of match
  15. Springbok

    Springbok Guest

    Hell! Thats not good!
    And with the broadcast view? Does this also happen?
  16. kinkon89

    kinkon89 Guest

    its not that bad!

    when i play with the side view it gives that extra feeling to that crusaders vs brumbies had the super 12 logo looking mighty fine!

    well its up to you springbok to which view your going to use
  17. Springbok

    Springbok Guest

    I guess...but I had a look at some of the Vids now...and I must say..the one in the Broadcast view (in my opinion) does the game justice!
    It looks great!

    I do get the feeling that it might however not play so well...I don't know.
    But the classic doesn't do the game justice!
    THAT'S A FACT!!!

    As for the Brumbies vs.'s like you said mate! It does look fantastic!!
  18. Los Lover

    Los Lover Guest

    You legend! You won't regret it mate.

    PS - don't go broadcast - of course it looks good - but it won't play like sideview.

    Everything to do with kicking you will get used to - I could land it on a dime in JLR which is Very Very similar.

    Enjoy! [​IMG] [​IMG]
  19. Springbok

    Springbok Guest

    The Side view and Broadcast view doesn't differ all that much does it?

    Do you know if the Game has somthing like a performance tracker?

    i.e Keeping track of tries scored by a player and total caps...**** like that?
  20. Los Lover

    Los Lover Guest


    Good question...


    Did he hear me?
  21. 187

    187 Guest

    Maybe this is becoz the AI is doing a wide defence??? u kno how u can set ur defence formation? and wen wide formation is chosen the centre and wing drift... but if u were to choose tight then that gap wudnt appear... its logical
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