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woosaah

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8902a58050cd02848abe817b517cc8ee.xml



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In the "difficulty" tags: The 'name' attribute is for human-readability purposes and isn't used in-code. The difficulties should be in this file from easiest to hardest. In the "player" tags: The 'ballwinner' attribute denotes whether or not the player has the ballwinner special ability. The 'rucking' denotes the minimum rucking stat the player can have, if they don't have the ballwinner attribute. Also used for human-readable purposes, the code is just concerned with the order in which the players are in the xml. They should always be in the order: Ballwinner, rucking > 90, rucking > 80, everybody else. In the fieldpos tags: The 'name' attribute is for human-readability purposes and isn't used in-code The 'value' attribute matches the enum value for that field position in-code (E_PitchPos in masterenum.h) - only matters for elite difficulty In the "range" tags: The 'min' attribute is the minimum binding intensity in the range. The 'max' attribute is the maximum binding intensity in the range. The 'chanceOne' attribute is the chance that the player's intensity will fall within this range - first choice The 'chanceTwo' attribute is the chance that the player's intensity will fall within this range - second choice - only matters for elite difficulty </span> <span style="color:#0000ff">-->f(clean); [/b]
This file is definatly worth a look at. Please just add files/file names to what you think might be worth a look at. if we can tweak this it would be cool.
 

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