T
toup
Guest
Sorry for starting a new thread - couldn't find a better place for these which are just little things I have noticed. Hopefully other people can add some too.
GENERAL PLAY
* Bringing the first receiver running onto the ball will usually get him smashed on medium and hard. It is best to use this when going to the blind-side winger, or if you have a big overlap to get the backs moving quicker.
* Unless you are going to score a try, it is best to cut back in with the winger before you meet the fullback, to get back towards your pack and avoid a turnover.
* Clean through? Low stamina and being caught up by the opposition? Grubbering the ball ahead and chasing it seems to use less stamina, and you also seem to be slightly quicker - just don't get tackled doing it or you will knock on.
* Odd one this, but I'm very pleased - in multiplayer, if you retain control of the scrum half after passing to a teammate and run to the breakdown manually then you can pass the ball straight away for a quick recycle - great for quick overlaps.
* Some set plays take longer to set up than others - classic, for example, is quick to set up and can be used pretty much any time. Make sure th ball is very secure before trying others.
* When defending, the diving tackle is risky as you may miss, but great if you read a set play and hammer a guy as soon as he gets the ball - often dislodges the ball, hopefully resulting in a knock on! Otherwise best to just run into the man.
WORLD LEAGUE
* It really is worth shopping around - values do not seem to be ENTIRELY based on stats, and there are some great deals to be had - Michelak (Mallack) for example, listed as a SH is a great FH and a lot cheaper than 10s of a similar calibre.
* Don't assume impact players should never be sold - you can get some great non-impact players much cheaper, and have money left over for a bit of squad strengthening.
That's all I can think of for now, may add more later and hope others will too...
GENERAL PLAY
* Bringing the first receiver running onto the ball will usually get him smashed on medium and hard. It is best to use this when going to the blind-side winger, or if you have a big overlap to get the backs moving quicker.
* Unless you are going to score a try, it is best to cut back in with the winger before you meet the fullback, to get back towards your pack and avoid a turnover.
* Clean through? Low stamina and being caught up by the opposition? Grubbering the ball ahead and chasing it seems to use less stamina, and you also seem to be slightly quicker - just don't get tackled doing it or you will knock on.
* Odd one this, but I'm very pleased - in multiplayer, if you retain control of the scrum half after passing to a teammate and run to the breakdown manually then you can pass the ball straight away for a quick recycle - great for quick overlaps.
* Some set plays take longer to set up than others - classic, for example, is quick to set up and can be used pretty much any time. Make sure th ball is very secure before trying others.
* When defending, the diving tackle is risky as you may miss, but great if you read a set play and hammer a guy as soon as he gets the ball - often dislodges the ball, hopefully resulting in a knock on! Otherwise best to just run into the man.
WORLD LEAGUE
* It really is worth shopping around - values do not seem to be ENTIRELY based on stats, and there are some great deals to be had - Michelak (Mallack) for example, listed as a SH is a great FH and a lot cheaper than 10s of a similar calibre.
* Don't assume impact players should never be sold - you can get some great non-impact players much cheaper, and have money left over for a bit of squad strengthening.
That's all I can think of for now, may add more later and hope others will too...