- Mar 12, 2021
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I use a mix of Blender and GIMP for texture editing, it's obviously easier to visualise where the texture will go when painting in Blender, but I find it easier to add finer details in GIMP.
I'll uploal DVDM in the other thread in a bit.
Another request as I'm less familiar with southern hempsphere players, is this a good match for Richie Mo'unga?:
View attachment 11030
Yep I think looking at the Watson I did in the close ups it does need some fixing so GIMP probably still good for finer details
Here is the Mo'unga I have had left used for a while as it was one of the first ones I did so I had mucked a lot of the model up. Found it quite difficult. I really like the hair model on yours and the head model is way cleaner than mine - think the face texture likeness maybe isn't as good as some of the other ones you've done but still think he looks good
As a side note have you ever tested a 2048 PNG and/or high poly face in game? I tried with a Jonny May I did and it seems to work ok in kick off but crashes on first world cup game for some reason. I've got three other heads left and two are high poly (Mo'unga and Jalibert) - not sure if it is worth doing them as they are not the best and I guess might also crash the game. Have you experienced a similar issue.
Only low poly player I have left is Henry Slade and I mucked up his eye so head model looks strange - will finish that off now and then look into facebuilder