dan the man
Bench Player
Mean!!! those shots are looking great! So glad that the game is being made in NZ!
Tell me more, tell me more!!!
So excited!!!
Tell me more, tell me more!!!
If this game uses the same engine as is used in Rugby League = Fail.
With a few small tweaks RLL would be amazing. It's very, very good as it is.
Will Rugby Challenge have the kind of player controllability that EA's rugby titles and Rugyb League Live have displayed? I obviously feel EA's have been the best, but Rugby League Live was very responsive also. As you know from feedback over the years that controllability of players has been one of the issues that people seized on with Rugby League 2 and apparently it got somewhat (or significantly I don't know) better on Rugby League 3 on the Wii. It's one of those issues that has mattered to people.
Hey Mario, without giving too much away, have you used the services of any real Rugby experts when developing the animations used for Rucks, mauls, set pieces etc?...
More importantly Mario, do you need anyone (me) to come and test out the game before it's release? Haha
HAHA!, yeah, hook us up Muzz!.![]()
We regularly expose our titles to consumers via our usability testing. See here for details on how to apply http://forums.sidheinteractive.com/showthread.php?t=40943 We also occassionally have the need for contract quality assurance testers.
Of course, either way, you'll be required to sign an NDA and won't be able to discuss your experiences.