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RC4 PC Editor RELEASE

RugbyHeartland

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NEW RELEASE

Beta version 0.3
Changelog:

- Increased the lineups to around 45.
- New function to change all player names to their expected names and tag all unrequired players as fake players. CAUTION: This has not been tested.
This function can be used once the database is loaded. Click on the button (new icon) and wait, it will take some time. Once its completed your database will be changed with all fake players renamed to their intended names.
All duplicate players will be marked as "Dummy Players". Dummy players should be changed to add new players to the game.


Download:
Seems to have conflict issues trying to open database ?
 

edinburgh_gunner

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Amazing work - really helps getting the real names in! Now we can have a look at fixing the appearances, I guess once we find that information for each player in the DB it may make things somewhat faster!
 

Frans.Hendrik

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Is anyone else having issues? I seem to open the database you sent me fine.. i've spend more time trying to fix your issues than actually making improvements.
I've spent more time on the editor than actually playing the game.. Maybe try saying thank you sometime.

1614505195966.png
 

bctrackboi11

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Is anyone else having issues? I seem to open the database you sent me fine.. i've spend more time trying to fix your issues than actually making improvements.
I've spent more time on the editor than actually playing the game.. Maybe try saying thank you sometime.

View attachment 9509
Are those all added on teams or do they replace other teams?
 

edinburgh_gunner

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Is anyone else having issues? I seem to open the database you sent me fine.. i've spend more time trying to fix your issues than actually making improvements.
I've spent more time on the editor than actually playing the game.. Maybe try saying thank you sometime.

View attachment 9509

I appreciate the effort you're going to pal. I can't say I've had any notable issues, seems to work absolutely grand for me and being able to quickly rename players is a massive help!
 

RugbyHeartland

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Is anyone else having issues? I seem to open the database you sent me fine.. i've spend more time trying to fix your issues than actually making improvements.
I've spent more time on the editor than actually playing the game.. Maybe try saying thank you sometime.

View attachment 9509
Hello Frans , I am more than indebted to your wornderful work , was just passing on helpful bug finds , if I was having issues then other people would have been too... Was just trying to help out , again as said to yo on FB Messenger , A thousand Million Thank Yous
 

Frans.Hendrik

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NEW RELEASE

Beta version 0.4
Changelog:

- Kits Editor Added
- Settings added, you can now fix any issue you have with the game reading the database quickly. I'll explain below.

Download:

1616567200705.png1616567207818.png

Howto Settings:
The editor is designed to read the tables e.g. teams, lineups, kits, players between different HEX offsets in the database. In 99.9% of issues is because something has changed in your database and the offset the editor tries to find doesn't exist anymore.
I know the below is complex but can assist some of the advance users to debug themselves.
Let me explain below how I find the offsets, we'll use the Teams table. The teams table starts at after the following HEX string:
FF005553412057377300000000000000000000000000000000000000000000000000723773775F75736100000000
1616566884526.png
But now you'll notice that the actual table only starts after the matched HEX string e.g. E903 is the start of the teams table. We search before it so that we can get the full table, as if something in the new zealand teams change we will never match it again.
So we need to add an offset to say find this string FF005553412057377300000000000000000000000000000000000000000000000000723773775F75736100000000, now after 46 bytes, that's where the table starts. In the editor settings it will look like this:
1616566977798.png
The end portion of the table is matched by EA030000000827060200000000001000000010000200000000001000000010000000000000000000000000000000, you will see that we actually start reading where the player DB starts, and therefore we don't need to make changes in the offsets.

1616567015540.png
 

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colossss

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NEW RELEASE

Beta version 0.4
Changelog:

- Kits Editor Added
- Settings added, you can now fix any issue you have with the game reading the database quickly. I'll explain below.

Download:

View attachment 10200View attachment 10201

Howto Settings:
The editor is designed to read the tables e.g. teams, lineups, kits, players between different HEX offsets in the database. In 99.9% of issues is because something has changed in your database and the offset the editor tries to find doesn't exist anymore.
I know the below is complex but can assist some of the advance users to debug themselves.
Let me explain below how I find the offsets, we'll use the Teams table. The teams table starts at after the following HEX string:
FF005553412057377300000000000000000000000000000000000000000000000000723773775F75736100000000
View attachment 10197
But now you'll notice that the actual table only starts after the matched HEX string e.g. E903 is the start of the teams table. We search before it so that we can get the full table, as if something in the new zealand teams change we will never match it again.
So we need to add an offset to say find this string FF005553412057377300000000000000000000000000000000000000000000000000723773775F75736100000000, now after 46 bytes, that's where the table starts. In the editor settings it will look like this:
View attachment 10198
The end portion of the table is matched by EA030000000827060200000000001000000010000200000000001000000010000000000000000000000000000000, you will see that we actually start reading where the player DB starts, and therefore we don't need to make changes in the offsets.

View attachment 10199
Awesome work as always @Frans.Hendrik
 

Chris20000

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Hi guys, I think this question may have already been answered but just in case it has not been could I ask, I now have the game for PC, and have registered for the fanhub, if I start to download teams, will that mess up the game like on the xbox one, or would that be okay, thanks
 

colossss

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Hi guys, I think this question may have already been answered but just in case it has not been could I ask, I now have the game for PC, and have registered for the fanhub, if I start to download teams, will that mess up the game like on the xbox one, or would that be okay, thanks
The safest bet is to not download full teams, rather IF you really need to download players.. make sure you replace / link a player instead of just straight adding more players to your db
 

Chris20000

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The safest bet is to not download full teams, rather IF you really need to download players.. make sure you replace / link a player instead of just straight adding more players to your db

Okay thanks for the advice, so one by one, if I do that will it cause a duplication or should it be okay?

Thanks Colosss
 

colossss

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Okay thanks for the advice, so one by one, if I do that will it cause a duplication or should it be okay?

Thanks Colosss
It should just straight replace taking that replaced players ID etc.
 

Chris20000

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Thanks guys for the help and assistance, I haven't tried the editor just yet but I did notice one thing I hope to fix, I downloaded a S. Hogg from the fanhub, I then linked it to the correct player in game.

The player name however was S. HOGG in uppercase, not S. Hogg like the others, changing this in game did not seem possible.

I did a test in career mode and simulated to the draft player section, I noticed many fake players, I am guessing then this is still a work in progress, but these forums are great I am learning a lot about the game tonight
 
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