geostar
Bench Player
- Joined
- Sep 28, 2008
- Messages
- 565
- Reaction score
- 143
How does your game folder look? It should work.Does this work if I'm playing using a CD? I can't seem to make it work. (I've never done this before so have no idea what to do)
How does your game folder look? It should work.Does this work if I'm playing using a CD? I can't seem to make it work. (I've never done this before so have no idea what to do)
wow is that really something that's possible ? Are they also other things that could be corrected ? I'm thinking about the fact that a ball into touch makes the team lose its penalty advantage, or also the fact that you can't do many set plays withtout being tackled because players are too close to opposing team...Yes, the Premiership and Super Rugby are the next things I want to fix.
The goal is a mod that is both accurate and stable.
At the moment, I've been sidetracked with trying to decrypt the motion capture animations from the game.
I want to mod them to de-power the dive tackle, change the box kicks to an up & under type motion, remove the lineout throw 'arm flinch', etc..etc.
Maybe even add a few new ones, such as corner dives, different offloads, tackles, high kick contests..
I believe they are stored/ indexed in files 4bff1461263dfe7d59a840cbfd8520aa.big and 3d165fb41c2c78420bec94c946be45d8.bin.
wow is that really something that's possible ? Are they also other things that could be corrected ? I'm thinking about the fact that a ball into touch makes the team lose its penalty advantage, or also the fact that you can't do many set plays withtout being tackled because players are too close to opposing
RE: Set plays.wow is that really something that's possible ? Are they also other things that could be corrected ? I'm thinking about the fact that a ball into touch makes the team lose its penalty advantage, or also the fact that you can't do many set plays withtout being tackled because players are too close to opposing team...
Yep, I'll find it. I'm pretty sure it will be in .xml form
Re: cpurange / humanrange - I initially thought it was number of 'frames', as i'm guessing its an animation file.Just had a go at this and changed the ruck line in 133e40027a22bb07095c5076ce5376b0 (miss pass set move) to <flyHalfOffset x ="-0" z = "-9"> so the fly half is essentially standing just behind the ruck. Wanted to try it out mainly for 'QUICK_SETPLAY_FOUR_CHIP' (triangle, miss 4) as they always seemed to kick straight out to touch before as not enough space or kick when the fly half is standing wide - seems to work better now but they never recollect the ball (sometimes dive on it so potentially useful in 22 to kick into in goal area). Wonder if it is possible to edit where other players stand? Even if not seems like there is a lot of potential - will keep having a play around to see if I can find some good tweaks. Any idea what 'cpurange' and 'humanrange' is by the way? I tested changing but couldn't notice a change
Thank you bro. For the game to be better, I think we have to remove the FENDYep, I'll find it. I'm pretty sure it will be in .xml form