Your worries...

Discussion in 'Rugby Video Games & Apps' started by locksley, Jan 27, 2005.

  1. kinkon89

    kinkon89 Guest

    thats a style of play ....you can play like that but lox likes to play with flair by the looks of it......its not rugby 2005's fault that u were watching passes go by it was lox's fault..lol

    and btw i dont think lox wud be achieving all those passes on hard or even medium diffuculty!
     
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  3. ak47

    ak47 Guest

    well if thats the case i hope it can be stopped in 2 player

    if 2 player turns into end to end try fest, i wont be happy

    it does indeed look like a supreme game, but thats all immaterial if the difficulty isnt hard enuff

    if after one week i am playing with argentina on the tuffest level, just to get some sort of challenge, then the games thrown unless in 2 players its all class.

    PES4 isnt hard enuff, and thats was an extreme let down, to the greatest sports game of all time....in 2 player u cant get enough, but 1 player my master league has siezed to continue, coz winning 5-0 gets boring
     
  4. kinkon89

    kinkon89 Guest

    ooo i reckon 2player will be the hardest for me cos weneva i play against my bro its mostly a close game either winning with a last minute field goal or last minute try!

    but for 1 player it'll be hard i suggest but not as good as beating a buddy in extra time!
     
  5. Gay-Guy

    Gay-Guy Guest

    I understand what you mean by the willy nilly passes as that was often the case with WCR as well.

    I think it would kill the gameplay if you started to make passes slow or too hard to catch (2004). Instead what needs to happen is to have the AI defence a lot more clued on with its tackling (JLR). When someone tried to do willy nilly passing on you when playing JLR, your AI would smother them automatically if they got too close to one of your defenders and you had not yet converted to tackle them. Or sometimes the programme would do an automatic conversion when you pressed the tackle anyway.

    The point I am making is this. Don't kill the passing. Instead just toughen up the defence. R2001 had the worst AI and human controlled defence around. The play could switch direction and not one player in your whole team would change with it. It was the defence that was the problem with that game.
     
  6. TheDell

    TheDell Guest

    Can you do quick lineouts?
     
  7. maddog79

    maddog79 Guest

    i assume so
     
  8. umosay

    umosay Guest

    I doubt it.
     
  9. maddog79

    maddog79 Guest

    Well! thats the end of that! lol jks umo [​IMG]
     
  10. C A Iversen

    C A Iversen Guest

    Does anyone know if Locksley has given a description of the goal kicking process?

    If someone has heard and wouldn't mind repeating, I'd much appreciate.
    Thanks.
    I do understand there is a power meter and an accuracy curve, but are there any actual tactics involved, (allowing for wind, distance etc).
     
  11. 187

    187 Guest

    i just heard him say it's like JLR.. which is good coz i luvd the kicking in JLR
     
  12. ak47

    ak47 Guest

    HOW MANY TYPES OF TACKLES ARE THERE

    we know there's a big hit and standard tackle

    but what about a smother tackle or and 2nd tackle option that will negate any possible offloads like the smother tackle in JLR.

    perhaps 2 types of tackles - one forms a ruck, the other forms a maul...like JLR

    anyone know if thats possible
     
  13. richllew

    richllew Guest

    Is there different running styles on the game

    eg jason robinson short fast steps
     
  14. goeagles

    goeagles Guest

    Different players seemed to run different ways. Watch Sailor run. Looks pretty realistic to me.
     
  15. ak47

    ak47 Guest

    the way sailor bolts thru that gap, is like real life.......only against an easier team.
    i cannot believe that type of runnning animation, and they got it so true!!!!
    i wonder how lote runs coz his style look mad in real life
    imagine if they had over 20 different types of running anims.......this game would explode

    Furthur to all this, these vids quality as stated by the locks does not justify what its REALLY LIKE...............so Sailors running style that we are lookin at wont be a neat and tidy as its supposed to look, on this demo, let alone the polished final version.

    I need to knock myself into a coma for a few months....this and GT4 is driving me nuts
     
  16. Gay-Guy

    Gay-Guy Guest

    I reckon. The wait for Halo 2 had nothing on the wait for this game now that Locks has given us a sneak preview.

    Keeping on topic (remember we should be worrying). I am worried that this game may be too good. Our lives as we know it may temporarily slow down as we attempt to find more time and more opponents to play against.

    YEAAAAAAAH.....(just had to say that).
     
  17. ak47

    ak47 Guest

    girlfriends/wives, family, and work - will be the ones that suffer when this game comes out.

    I have given them a heads-up.......they are all terrified!!!
     
  18. Black|Raven

    Black|Raven Guest

    im getin nervous.....im mite b stuck at home playin rugby 2005 all day and grow fat...................not that thers n e ting rong wit bein fat..........but [​IMG] ...........aw who cares.........if tis too good then LEAVE IT........mayb i wanna b fat [​IMG]
     
  19. Springbokfan

    Springbokfan Guest

    hey locks can you please tell us if there was a hint off injuries or replacements in the demo you played.. Cause i havent heard any1 asking about it.. and it would really suck if they concentrated sooo much on the game play that they forgot those 2 elements.
     
  20. jimmy44

    jimmy44 Guest

    Yes there will be injuries and replacements
     
  21. kaftka

    kaftka Guest

    I doubt there'll be any in the demo.
     
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