NCAA football 2006

Discussion in 'General Gaming Chat' started by USArugger, May 5, 2006.

  1. USArugger

    USArugger Guest

    So Rugby 06 is somewhat of a disappointment. Because of this I restarted my dynasty. I finished the season I had left and won my third straight national title. I promptly quit and took over as coach of perennial 1-star Austin Peay (created team). I love this game.
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  3. cavan

    cavan Guest

    have you seen the previews for NCAA 2007, its looks pretty impressive. Reggie Bush is gonna be on the cover this year.
  4. Ripper

    Ripper Guest

    Then he went and got himself taken Number 2.

    Not really liking the Features for NCAA 2007 so far, most it seems preety pointless... or crappy... most of it just seems to be expanding on RTHF, and it looks like Captain America wasn't joking about actually having to take classes eventually in the original topic from what I heard (Although I don't think Basket Weaving will be an option :( ) Although there appears to be some solid new options.

    I'm only playing a 2 games a week of NCAA Football at the most at the moment (1-3, Year 3.. finally started an Alaska Cupcake team, but it appears it's on its last legs)... but I haven't left the campus, College Hoops 2K6 is once again my new addiction. Might start playing some more just so I can brag about my awesomeness on the Turf.

    But Madden 2007 looks like to be the Football game of the year so far, at least on Current Gen. Next Gen still has the lame ass PA annoucer in games... and the only big addition to franchise mode appears to be Mini Camp where you can run 40's and **** while the PS2/XBox gets a better scouting system and College All Star games to its already superior franchise mode as well as a better sounding Superstar Mode.

    But what I like the most :
  5. cavan

    cavan Guest

    They've said they are gonna fix the blocking system, whats the bets punt returns will still be lame ass? :D
  6. Ripper

    Ripper Guest

    About as high as Peyton Manning having a better season then Jake Plummer
  7. DC

    DC Guest

    i hear in ncaa 2007 they will have a thing with academics and you have to take a test or somethin, and if you do bad your heisman character will become ineligible, but i also heard the test isnt timed so you can use google

    the harder the major you pick the harder the test
  8. cavan

    cavan Guest

    yah u can choose Football 101 though as a subject!
  9. Confused

    Confused Guest

    I started up again as Southern Illinois in the MAC. I am not allowed to play any games. I have to SIM them all. It goes pretty quickly. In season recruiting is the biggest effort. I have to take whatever result the console gives out. I already got fired from SIU so I am taking another 1 star job (all I can get). I am considering leaving all altuistic goals behind. No loyalty or anything. I may jump-ship to a better team if offered. My goal is only to make me (the coach) the most famous coach in the land. Anyone have experience with SIMMING games? It seems like I can't quite get the right defensive balance between run/pass sometimes.
  10. Ripper

    Ripper Guest

    If you want to get realistic sim numbers use this guide from Maddenmania.

  11. Confused

    Confused Guest

    Thanks Ripper, but I really don't care about realistic. What I want to know is... If I am playing a team (Tulsa for example) and they have 289 passing yards/game and 137 rushing yards/game where should I set my sliders? for the best chance to beat them since I am not playing the game myself.

    What are the advantages of higher or lower substitutions/aggressiveness, etc... I am starting to figure it out, but i was hoping someone could throw out some hints. I also wonder if it helps at all to change from a 4-3 to a 4-2-5 or 3-3 against a passing team...

    Thanks again Ripper...
  12. Ripper

    Ripper Guest

    I'm not really an expert on simming on EA Sports games (I would if I could... but every game comes with a crock of **** sim engine... which hit Rock Bottom with Madden 06 and NCAA 06 - Lienart threw 57 TD's and 37 QB's had completions % of over 65% in my final season before I found that sim engine fix on MM)

    But from what I can gather from personal experience and my trawling through various forums is that Agressiveness changes the way you/your team plays. The more aggressive you are the more likely alot of high risk plays are going to be called. You often end up with passing statlines like 50% completion, 3 TD's, 3 INT's and 15 yards per pass attempt.

    Or on defense you are more likely to get a sack but at the same time you are going to get burnt alot. Subsitutions from what I can tell don't really have much affect as player tiredness aren't factored into the sim engine.
  13. Confused

    Confused Guest

    OK Thanks. The web-sense Nazis here won't let me on the web-site.

    Does not matter. I have no idea how it happened, but I went through one season with my new 1-star team and went 6-6. Had a decent recruiting class and then went 11-1 the following year and won coach of the year. When the Golden Gophers came calling I had to go to my actual alma mater. I recruited decently (#17 class) and now I am 5-2 with the Golden Gophers and heading into a big game against Michigan for the Little Brown Jug.

    Southern Illinois is trying hard be competitive with me gone. I bet the AD is kicking himself in the ass. He fires me and two years later I go 11-1 and win National Coach of the Year at a Sun-Belt School to remain nameless. Three years later I am the head-coach of a winning team in the Big Ten. How do you like them apples? Starting next year I will schedule SIU every season just to rub their noses in the fact that they fed me to the wolves. Revenge is sweet.
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